Ha, yeah, that's how my brain/conscious talks back at me when I am inner monologuing, so feeling like the inner voice is attacking you probably is a little biased towards my self loathing complex. Thanks for playing!
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Detective story mixed with plant people, it's an interesting concept. Only problem I had was that one of the endings is abrupt, with no signal stating that you reached an ending like the bad end.
I found the surrealist humour of this narrative rather enjoyable. However, I did run into a big at one point where at the store it prevents progress due to no more content in the loop. I had to restart the story at that point.
This trend has made me feel much more secure on working on my current gamedev project, which is an Interactive Fiction/Visual Novel game made in Twine. Until recently, I did not think such games would be successful in the modern game space.