Angry person hits walls, neighbours, footballs, dogs, avoids a suspisiously long cop, refuses to elaborate, spins on the flowerbed
I fear the day you guys make Bikeable City
It is the best shooter I played from the jam so far! Stands out from all the "kill your past self" ones and the absence of friendly fire just makes it more fun. Sound design is on point. Guns are different and fit different situations, the last level forcing the player to change them constantly. And katana is simply the best, scaling the buildings and ripping through enemies was satisfying, even if hard to control
I think it's not inflated. The gameplay loop in your game is forgiving enough to let player learn in their own pace, but easily adapting to the skilled player. The skill tree is really thought out and navigating it just sounds and looks good with the effects you added. I played 6 of the top enjoyment games so far, and yours is one of my favourites. But it's true that more ratings may have brought some games down, for example Boris of Oris is 82nd with 72 ratings but is more enjoyable then some of the top ones. Eh, I mean it also depends on the person playing, but your game IS that good for many people
Haven't figured out what is the goal of the game. First - run and collect, then?.. Didn't even figure what is rewind button, what it does and why should I use it. Fire wall left me where I stood when I died, so unlike usual loops. And how do I know where is the projector? Also text boxes dissapeared too fast to read. I was really interested in the game, but unfortunately it's not easy to figure out how to play.
I was skeptical about the concept, but the game turned out unexpectedly addictive. I wish I was able to restart each level instead of going to the first one. Also the pause between one weapon drop and next weapon appearing is tedious. And maybe a little bit more bounce between the weapons would be more fun.
Otherwise that's a great start!
I loved this one! Zoom at the beginning is stunning.
It's a pity at the end everything happens too fast. I didn't get to see the effect of the last recipe on the level before the last one. Didn't have time to figure out the path. Recipes with wood and rock are tricky, I coudn't find a way to get more wood, but maybe it's a skill issue.
The game is cozy and soulful. The music is on point, the last level gave me creeps.
When you installed renpy, you can copy-paste the contents of "testa-win" folder into "tutorial" folder and replace similar files when you get the dialog window. Then "testa-win" option will appear in Renpy, it's the game. Worked for me. The tutorial will disappear, though, but it's not needed. Maybe you can copy "testa-win" folder directly into renpy's directory, without destroing the tutorial.