Oh, we're prepared for that, I believe.
Recent community posts
iPad testflight is uploading now, I have to redownload Xcode 9 to put out the mac version. I think Episode one updates should be every few weeks, but the stuff needed to get episode 2 ready is a little more complicated.
Welcome to this thingy. Please read the Community Guidelines and be cool.
I'm sorry it took so long to get an alpha version out for people to test. Xcode has not, historically, been our friend. Yes, we've thought about switching to Unity. I think we are pretty sunk-cost locked into Xcode for this game but I could see doing a sequel in Unity with a wider distribution target. I've also been thinking it would be really cool to be able to draw normal maps for the sprites and backgrounds we have to do active lighting effects *sigh*.
Anyway, I hope you enjoy this first little bit of the game.