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WolfOfRavens

62
Posts
2
Followers
A member registered Jan 29, 2023

Recent community posts

I don't really know what to think. The life of the character felt too short to do anything. I hardly felt like I did anything. Completed two "lifes" and it didn't really feel rewarding. Just felt cutoff. 

100% Chance for training to be free but when i clicked train it took my money?

Also, what's with the "red pins" on the map that give you no time to respond? I was working on things in the studio and got a pop-up to deal with something on the map, when I clicked on it, I had added legal risk but there was no "red pins". I notice some pop up with only "24 secs" like that is not enough time!

Okay, I really don't understand this game. Why can the "Basic" top just OTK me but I can't OTK it? My attack... nothing... it's attack... UNSTOPPABLE!

Awesome! Just like a real tamagatchi I have no clue what I am doing!

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Servers keep moving and resetting. Is this supposed to happen?????

Everytime you switch from the map to the studio and back, servers reset their levels.

Gold ores don't get picked up by magnet bots. Instead they just trail behind them. It's sort of frustrating because even the cursor magnet has a hard time picking them up.

It's all good. Really enjoying the game. Can't figure out why I am dying sometimes. Maybe it's the reflect damage but sometimes I just lose all my hp instantly and I can't tell what caused it.

Fight wouldn't start

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Pausing, going to main menu and then clicking continue caused this to happen.  I can move around, and jump, but no idea what's going on with this.

Restarting the application fixed it.

In the area with the "Lord of the Fries 20m" sign, I went all the way to the edge of the area where there is an emoji bomb, jumped over the wall, and now I am stuck somewhere off the screen. The next area loaded and the character is just somewhere off the screen. The character is not considered "grounded" because the dash won't recharge. 

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Losing should still be a thing but I think it should only cost a ball if you actually drop a ball and it would be great if there wasn't a cooldown on dropping balls. Just click and drop the ball but each ball spawned costs points 

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Either I don't understand this game or there is something wrong with it. If this was actually random then shove should be winning 50% of the time. I played about 20+ hands and lost 100% of the time.

Okay, I just saw the "instructions" thing and that should have been explained in game.

Also, your odds of winning are far too low in the regular game.

I think maybe I just didn't understand the game.

Oh! I didn't even know that this was for a theme. I thought it was a bug. It really didn't feel right. I don't really follow contest stuff. 

Cool! It's a great concept!

Wait, you lose if you accept and you lose if you don't accept? That's a strange concept. What is the incentive for not accepting then?

Oh wow! That's a tough fight but so much better!

Oh, cool, I don't really follow contests and things. Sort of just looked at the news stuff on a whim and it seemed interesting. Good luck on it!

Cool concept but mouse to move and attack is a terrible choice.

₵?!!

Why would you make it cost coins just to click? That makes no sense and sort of ruins the game.

Got wizard book and no dragon to distract me. Didn't set out looking for love and I won't in my next adventure either.

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Fan of Yahtzee but this game is weird... Makes no sense... How are you supposed to beat those scores when you're locked out of your highest scoring options?!

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I think the game is bugged... Declining offers causes you to lose streams per second...

100M streams, No Equipment, only NoiseCloud Uploads and World Tours... All deals declined..

Can't take my streams per second if I don't have any.

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I got to the Beta node and just was absolutely confused.

"Set the parameters to the values in firmware.enc"

Okay?! So where are the values?

I decrypted it and it said all the values were 0. So I set the first one to 0. Gameover...

I am going to try again, I guess, but really, super confused on what I am supposed to be doing...

I get it's supposed to simulate hacking in linux but it's honestly confusing without clear instructions or some sort of tutorial to understand what you're supposed to be doing.

Okay... My second attempt it was too easy and made less sense... Is this a demo?

It's too short, AI is terrible, Great game!

I really don't understand this? You drop chips into the slot but you can destroy the chips? Destroying a chip costs nothing, it doesn't end your turn, you can destroy your own chips as well as your opponent's... I don't even know if there is a game here...

Good demo but could use something else... maybe enemies and  a periodic boss battle ?

I just took the 2 gold from level 20 and prestiged over and over until I maxed everything out, then the game is too easy.

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I don't know how bosses work but having to deal 5 million damage to a boss to get a skill point is pretty nuts. If prestige resets skills then you should really lock bosses until players have a high level of prestige to actually fight them and make them worth doing...

You don't even get money for hitting a boss during a boss fight, whatever you go in with is what you get. Doesn't feel like this was effectively play tested.

Also, power ups only lasting 30 seconds that you can use once?! With a totally patronizing "Use them wisely." Yeah, the wise choice is to just not use them because most of them are entirely useless.

Using the double gold is the only one that makes sense and really, just get to level 20, double the gold, prestige and keep doing it until you can get to level 100 extremely quickly... What a pointless mechanic..

That's great to hear!

The game seems like it has potential.

Well, yes.

It's environmentalist idealism which aligns on the left but there was more I am just not going to go into incredible detail about it.
The point is that the AI is biased toward this idea that "Humans Bad, Nature Good" which is a poor take of the achievements of humans and the nature of the universe. Would you say you, (or the writer), ideologically leans left? Do you believe in social progressivism? No need to answer, it's just questions to ask oneself when writing a character. "Am I writing this as they would see it or am I writing it as I believe they would see it." Regardless, the narration is easily skipped and the mechanics can be enjoyed without it.

I don't think there is a problem with using either light or virus orbs except that it would have been cool to have a more challenging run where completing the game without using them would be possible. Using them feels like a crutch rather than an achievement because it's automation. The irony of playing an idle game about AI and wanting to use my human ability to win the game, I know.

Weird and unrewarding.

Loosing wall health even though all attackers are dead.

This is defend the castle but 3D but done in a lazy way.

If this was your first game or just a milestone in your path, then congratulations! I wouldn't have released this until you fixed the problem with the armored guys walking off the map and eventually off the bottom of the screen and had a more rewarding gameplay loop.

Are the mobs just supposed to be standing around looking at you while you shoot them? I don't like this....

There is an idea here... I thought it was nice but it's incredibly unbalanced and really doesn't last very long.

I liked the aesthetic, the idea, and the loop.

The serve button gave me carpal tunnel lol.

I didn't care for the dungeon as the way it works is strange and the balance is terrible. You can have Legendary monsters guarding common loot and the adventurers will still repeatedly go in.

Monsters don't heal after the adventurers are defeated.

Adventurers don't have to go through the entire dungeon, just going to the exact floor they want, this is more of a pet peeve because it's how I expect dungeons to work but it's fine.

You can put all legendary monsters in a dungeon, add epic loot, then walk away.

There is an idea here and I want to love it. The game ended too soon.

Game was fun for about an hour, so interesting enough to complete the demo.

Narrative is dumb. Not logical. The beliefs sound more like they are from someone without life experience. Too ideological and based on false impressions of reality.

The AI does sound like it has been trained on data from leftist organizations, reddit, and environmentalist discord servers.

If you really want to improve the narration then you need to study real philosophy and not pseudo-intellectual political mumbo-jumbo.

Mechanically, the game feels fine... upgrades could be better, ranges feel bad, movement speed is too slow. I would have liked to complete the game without using light orbs or virus orbs but you can't collect enough data because there just isn't enough time and your attack range is too low.

Furthest I got with out light or virus was 9.5 and I realized it was a fool's errand.

I'm not sure if it's just because I am trying to play on a touchscreen but stage 2 is impossible.

Yeah, that's my complaint.

Are you playing in the browser?


I see the Unity loading and then it's just a black screen and nothing else.

Black screen on Android, unable to play.

Gameplay is too linear. Not really a game so much as it is just story. It would have been interesting if there was a branching plot with multiple ways to game over, one or more being actually fixing the printer.

I didn't check but I would like to see "easter egg" phone numbers.

Also, I didn't like being asked if i wanted to do something when I had no alternative choice to progress the game.

I am making this comment on my first play through so maybe I should try some different things first but calling every number lead to no alternate routes.