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I don't really know what to think. The life of the character felt too short to do anything. I hardly felt like I did anything. Completed two "lifes" and it didn't really feel rewarding. Just felt cutoff. 

Thanks for the feedback. I plan on some changes to the aging system. It'd help to know a little more about experience. Do you play more idle or active? What adjustment would make it feel like you could do enough?

I usually like Idle games they are pretty fun.  I just really wanted a longer life span because it just was too short to complete anything. Also, I hardly could understand what I was supposed to be doing but generally, the game felt like it was over just as soon as I started gaining momentum. I like the idea of completing different paths through different play throughs, but each life should be able to fullfil a path. Maybe if milestones aged you rather than just a timer. So when you're playing different character can take different paths either to completion or to avoid an early demise.