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Ramiro Almeida Basso

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A member registered Mar 25, 2019 · View creator page →

Creator of

Recent community posts

Thank you very much!

Yeah, sadly due to our TCG project and local conventions we still couldn't finish a full vertical slice build for the jam (which was our original plan). However, don't you worry because soon enough we'll update the game's page to a new build that will have most features like items and enemies complete so you can try out.

Brief spoilers: About your comment on attacking: yeah, that is a true possibility. However, the idea of this game is not about just surviving, but killing the most amount of enemies as quickly as possible, since that's what will make you stronger. Any strategy that takes too long will actually bite you back on the final version, since waves are not based on enemy amount but rather time management!

Thank you very much!

The final game will have it's entire aesthetic based on children's pop-up books, we just couldn't showcase the menus and cinematics due to time constraints of the jam. Keep in tune for the next updates!

Opa, abelhas são animais extremamente importantes para o equilíbrio climático e nossa poluição e indústria agro estão acabando com elas e "tornando o trabalho delas muito mais difícil"

A arte tá muito bonitinha e eu gostei de colocar coco no véio e fazer a dança do club penguin pra desviar das pedras de gelo. 10/10

Me lembrou muito One Chance e os minigames de FNAF. Achei muito legal e que combinou com o tema bastante!

Muito bom, pena que no final a gente sobreviveu e esqueceu da esposa!

Fiquei apaixonado na Aruana, parabéns.

Muito foda, amei matar os bichos na floresta!

PS: Letícia amou os sapos.

Gostei muito, principalmente pq é plants vs zombies sem R34, então dá pra jogar no trabalho!

Muito bom pra quem tem 2 cérebros. até eu identificar qual o tipo de apertar ja perdi.

A música é banger e a gameplay tá legal!

Achei fofo e divertido! Parabéns!

Gostei da música e do paper please. Não gostei dos calvos.

Gostei da música e do guarda-chuva. Mas tem que diminuir um pouco a quantidade de fótons pra refletir na porta, precisei dar 4 bilhões de tiros pra passar. Mas tá legal! <3

Não rodou nem o HTML nem o executável, mas adorei a arte de capa do monumento do Quebra Mar!

Não consegui rodar o jogo nem pelo HTML e nem pelo arquivo. Mas adorei o monumento do Quebra-Mar na arte de capa!

I made my game in under 15 hours and I submitted the file in the final minute. However I've named it Index.html instead of index.html so now the HTML file on my page is broken and I can't change it. Cool.

For everyone wanting to play it, check the disclaimers on the game page.

I'm really flattered by the graphics praise!

I am about to put a disclaimer on the game page that you can just type the name of the object you want to do an action with. for instance, if you want to "take the knife" you can just type "knife". As for sometimes you not being able to type, maybe the GUI just lost focus, so just press TAB and it should work!

I hope you can now enjoy the game and tell me what you thought of the whole experience later :)

Oh, maybe you just pressed tab or somehow the input prompt lost focus. Just press Tab and you can type things out and  they will appear at the bottom of the screen. In the fridge, you can leave or have a snack! :)

Being a developer of a game that is paying homage to older games as well, this really got me hooked!


I always got creeped out by those old screensavers, specially the maze ones, you chose the right gameplay for what you were aiming for! Overall it is one of the games I liked the most in the jam so far!

The artstyle is really good and you nailed the atmosphere.

The gameplay is not my type, but the game is really well made given the timeframe of the jam.

I liked the character designs and the music is very relaxing!

The fishing hook should just be a bit faster though, but it's okay since fishing is not the focus of the game. Control scheme is a little jumpy, but overall it's a cool entry for the jam! Also, congrats on practicing the pixel art, seems like most people liked it!

I liked the art and the setting!

The controls are a big part of why the game is difficult, It's just too difficult to walljump precisely which makes the last part of the game pretty hard. Making a good walljump system is actually pretty difficult, specially within the time of the jam, so props for the work!

I'd love for you to check mine! I'll also rate a lot of games starting today, so yours will be the first!


https://wobbumash.itch.io/lamb



Those were some stressing 14 days working on Lamb, but it sure did pay off. I'm pretty proud of the game and this jam is probably the best experience I've ever gotten from a Jam. You guys can (finally) check out LAMB in it's fullest on my page, I just didn't add the github links because there's a lot of clean up I want to do on the code (had to rush a lot). In case I get to be one of the top 10, I have no problem in sharing the build as it is right now though.

My nightmare is having 3 hours left in the jam and still needing to finish 1 major implementation of it that requires producing sound ;-;

Will be done in around 30 mins though!

I'm working on the final version of my game Lamb right now. It's not downloadable yet on the itch page but you guys can at least read a summary of what it's about and check out some screenshots. I'm heading to work and as soon as I'm back will finish the last touches and the game will be released. I hope you guys like it and it was a pleasure working on this jam!

blessed be thee

Its good that I'm doing literally EVERYTHING from scratch myself, I'd probably get sued if I wasn't cause I'm not smart enough to think about the legal repercussions of that lol

Em primeiro lugar, muito obrigado por jogar o nosso jogo! :)

Estou neste momento aproveitando que a Jam já acabou e adicionando alguns updates de QOL como o skip de cutscene e revisei a AI para ser um pouco mais simples. Talvez não tenha ficado claro, porém os inimigos seguem uma rota e caso te vejam irão te seguir. Você pode também utilizar mesas que não estejam ocupadas com cadeiras para se esconder do inimigo (Só tome cuidado para que ele não te veja fazendo isso, haha). Gravamos uma gameplay walkthrough do jogo para você e qualquer outra pessoa que tenha dificuldade ao jogar para poder experienciar a jornada, afinal o mais importante para nós com essa Game Jam é que os temas sejam bem interpretados pois são muito importantes. Por enquanto, assista ao vídeo pelo link à seguir e depois se quiser tentar novamente, espere a próxima versão. ;)

Gameplay no Youtube.

I want mine with a pinch of bugs, please!

That's definitely an oversight that we'll fix on the next update! Thanks for playing! :)

Pretty fun, I just with it had some sound effects to make it more fun when typing (like in Typing of the Dead).

Really nice concept!

This would work really well as a full restaurant sim. But to make the gameplay less stressful I'd suggest you assign each ingredient to a keyboard key and then just make the player click on the airfryers with the selected ingredient. :)

It's a nice idea for a critique on how we deal with dating nowadays. It'd be great to see you expand on that idea in future updates making some of the dates reply and stuff like that :)

Great job!

The artstyle is really well done, and the graphics are cute. Nice transitions between levels and the music fits the cutesy artstyle. I just think the physics made catching the fruits really frustrating.

Well Done! :)

I really liked this game!

I think you did a great job at making an awkward situation out of one of those drawing chatrooms. I didn't personally feel too startled with the game, but the sound effects and changes in tone on the narrative were amazing to sell the creepiness!

Great job! :)

Great job for 48 hours!

It's nice seeing how the different types of bugs behave. I think if you had more time it'd be awesome to add some more interactions between the bugs :)

Pretty nice game!

If I were to say something that could make the game better, it'd be work a bit on the UI. The art is really good but I felt the UI was too cluttered sometimes.