Recent community posts
I couldn't get the double jump to work, so I couldn't pass the first level... I hope you can fix this in a future update and get the game going. Also, try to make the controls and UI clearer and more understandable, I almost got stuck on level select since I couldn't tell what to do. Just adding a little text could remedy this issue
To be fairly honest, I did notice that the aiming is a bit of an issue, but in my mind there was basically no way to fix it due to the way the game is programmed. I'll try adding some aim assist or some remedy to this in the future, but I can't really make any promises. The earth's health on the other hand is just a thing of preference, I made it that you need 20 hits to the earth, since I didn't wanna make it too difficult. Thank you for the feedback!
This music is amazing! Just a subtle glance at the songs and i can already imagine how well these can be used in some 8-bit style games. Well done for making these and thank you for making them free!
This game has a quite interesting theme that is extremely well implemented. I enjoyed playing through the puzzles and the interface and rules are simple enough to not require a tutorial. Really nice puzzle game!
Really nice game, I've always liked taking a shot at wordle (despite being bad at it) but i was always annoyed how i'd get one try each day and only five-letter words. This is a way better alternative!
Your idea for a development project is quite interesting, I like the adventurous spirit. This demo can go a long way, though, if you're not planning to make your own Stockfish (StockFurl?) or something else really interesting then i wouldn't see much of a reason to go further with it
I like this game. It incorporates the limitation really well and the design kinda has it's own feel and style. The controls are very tight and don't feel like the usual platformer slippery controls. You did a good job.
This game's concept is pretty simple and i like it for that. You don't have to understand any complex stories and lores you just run and kill. I like it. Only complaint is that there wasn't any music or sound, if you added some, the game would feel a lot more alive and engaging.
This game is amazing. The visuals are stunning and i have rarely ever seen such class art made in such a short period. The theme of the game is really interesting and i wish you continue this game after the jam ends.
The game's presentation is spot on, however i do have to remark that due to the scripted-ness of these events it feels way more like a visual novel. If you ask me, it would've been better to simulate these events in real time and make them random with some kind of warning before they happen so that you can't just know what will happen and win every time. Another thing is the use of the limitation, which i'd say has been really bad. When you lose, you don't gain something, it isn't good. It's just made like in any other game.