I think you have an interesting concept on your hands and I overall truly appreciated the experience. I just think the climbing mechanic is a bit clunky. Especially jumping from wall to wall. Also, I don't know if this is just me but, I kept falling of platforms when I attempted jumping off them, like a pressed the button too late.
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Well, the ambience is what stood out to me. The sound effects and foggy visuals sell you the dreary atmosphere. You could probably polish the climbing mechanic. By that I mean that it wasn't always clear what can and what can't be climbed on.
Also I really dig the low poly texture look of the game. But that's a personnal preference.
Well done! Pretty good guys. Aside from the puzzles I really liked the overall atmosphere and the tone set by the narrator, who has a bit of an attitude. The second puzzle actually threw me for a loop.