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vmikhav

84
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4
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21
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A member registered Aug 15, 2016 · View creator page →

Creator of

Recent community posts

Hi, thanks for your feedback! Actually I ahd a plan to visualize adventurers running by town and also let Greg to get some materials by himself, but I realized that the asset pack doesn't contain enough content to make character don't look like clones and I was out of time to make any better mechanic, so I did my best. I'll think how can I extend thus game and if I even should. In some sense I think this game is good as is - a short one with highly concentrated humor and references. Maybe I'll come up with some another idea, like to convert it to an amusement park for adventurers, where NPCs are actually employees or just people who live nearby and main target can be reach the best balance of enjoyment and profit.

Reminded me this game https://teambeanloop.itch.io/six-cats-under

Ability to restart the level would be pretty useful.

When I was following tutorial and and the journal, settings menu opened and was reopening every time I close it.

I went sideback to central area, got gun, returned to the tutorial tunnel and fell through floor near the first group of columns.

I liked this game, but I'd like to adjust the difficulty curve. At several first tiles, a player might need 2 balls to reach the golfpost, and he will lose if the first ball fall. Probably it makes sense to provide the first additional ball earlier.

At first camera was jumping in x axis (like forcing me to look in one direction) and then I got this (in ground tutorial near orange columns)

Sounds make it realy juicy!

It would be nice to align duck deploy position to the ducks' grid instead of the field grid, because sometimes line is not recognized.

Thanks! Blocking doors are the key part of room puzzles.
Sadly Godot 4 beta has no option to export without SharedArrayBuffer but in Firefox this feature has to be enabled manually.

Thank you! I was in rush doing it from last Sunday so I had no time to design better levels.

for Russian and Ukrainian

Do you have a plan to extend it for MS 1251? That would be perfect!

Thank you!

did you try to open game in private window?

Thank you!

Thank you! Yes, now company growing isn't as well as can be. May you suggest any idea?

this game mechanics was used before google Halloween doodles

Thank you!

Thank you! I had an idea about such game in office enviropment for couple years.

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If Web Monetizanion enabled, before first game loop user get message 

You received a check from the Startup Support Fund with the note: "Thank you for supporting the game!"

and receive $5000, 5% of the target valuation and 1 point of reputation (version of HP).

Also there is a cheat code - you can draw $ symbol (S and |) and get extra money.

Thank you!

Thank you! Yeah, game has some troubles with balance, I hadn't enough time to fix it.

Thank you, I am :D Now I'd like to improve my Olaf the Boozer game

Thank you! My friends like sounds too.

Thank you!

thank you and good luck next time!

I'll think about it

(1 edit)

Your asset pack helped me a lot with my Game Off submission

thank you! what kind of boosts are you thinking about?

Thank you! I'd like to add a non-linear story

Thank you! Bars ahead show how much time you have to finish drawing (you lose one reputatiin point if going out of time)

A cup waving made me seasick

Thank you!

Fun, but made me feel bad at the end

Thank you!

Thank you! I made some polishing changes after you made the video, I guess you'll like it.

Thank you!

Nice to have any progress again :)  I updated viking sprite and changed navigation buttons behavior - now you can keep a button pressed for fast move in some direction.

(1 edit)

I checked your game and found some bugs:

  • character does bzzzzz when he was stopped by barrier;
  • in second level I got next situation: Red left the level, Blue died, but level wasn't reloaded;
  • when enemy was shooted, next arrows got stuck in him instead of flying forward
  • I can step into enemy tile from the back