Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Uskprod

182
Posts
7
Topics
1,293
Followers
4
Following
A member registered Feb 01, 2020 · View creator page →

Creator of

Recent community posts

Everything about this is incredible. As a suggestion for future expansion I’d love if you could continue the night after a climax, see how many you can manage in one night.

What browser are you playing on? I think I remember hearing that Safari doesn’t support some features that Godot requires.

This is an incredible concept, and very sweet. Nice art, fun slapstick, good writing. Great job!

Always love your art and character designs, you’ve outdone yourself!

Personally had no problem with the font, maybe because I regularly write in cursive.

Really cool idea, wonderful aesthetic and general vibe. I saw from the other comments that there’d be a quiz, so I took plenty of notes and got through it fine.

As always, I love the vibes in your stories. Very compelling. Gameplay-wise it seemed strange that the trash cans stopped filling up after the first couple days, and after a few days the button to go up stairs to find the vending machine and the tower seemed to stop working.

Actually shit I might have broken the logic for it, I’ll need to take a look.

The order you swallow people in matters; gotta do midnight right after zenna for their combined influence to swap your gender. Any other combo and they all mellow each other out and leave you as-is.

Check the map in the walkthrough, the hallways make a loop and you round a corner as part of moving.

I have added a walkthrough to the game’s devlog, as it seems to be more confusing than I expected: https://uskprod.itch.io/the-internship/devlog/1438013/walkthrough

The layout of the 3rd floor is a loop of hallways with a few spokes going off it. You round a corner as part of your moves around the loop, which is why you can’t double back by going the opposite direction.

image.png

Okay, you can now zoom in and out with ctrl+scroll wheel or ctrl +/-

It zooms separately from the rest of the webpage, so make sure you have it focused.

Sorry about that, I only have 1080p monitors to test on. I’ll see if I can implement a font-size adjustment.

Yes, it’s a very realistic workplace simulation in that way.

Adorable character, cozy atmosphere. Is there anything after the second phase? I couldn’t tell if I was missing a hotspot (I got leg, stomach, and breast).

Second fastest mouse in the west

Thank you! Sorry it’s so short 😭

Gorgeous art, cool concept. Now I’m thinking about all the ways this could be expanded in the future. A twin-stick version with each controlling one of the poms maybe.

This rules! Very cute design, well written, the music you picked fits the vibe of the game well. Wished you’d had more time to keep going with it!

Thanks!! I tried to make the icons sort of represent what they were (manufacturing is a sewing needle, R&D is a magnifying glass and microscope, marketing is a chat bubble, sales is a dollar sign) but they didn’t wind up reading very well. I’m hoping to get it a lot more polished for the Finish Your NSFW Project jam.

Not sure, with the current political climate around porn games I’m feeling nervous.

Thanks! I do in fact have some plans for them. Still working through a lot of the details, but I have a fun premise bouncing around in my head at least.

Not in this one sorry. The game’s finished.

No dedicated android version, but I just tested on my phone and the browser version works okay.

It takes 20-25 mice to unlock the gallery

Unless something changes with itch’s new censorship policies, I will probably not be doing any more game dev on this site.

As for this project specifically, it was built on a very old version of Godot, and I’d basically need to start it from scratch to get it working in the modern version of the editor.

Thanks for playing!

Yeah, I’d like to do some more stuff with larger bodies and with Sharon specifically. Actually now that you mention it, she might be a good choice to be the main character in a game idea I had a few weeks ago…

I really like the dynamic between all the characters, and the art style is really cool! I think the text goes a bit slowly even holding down the button; I was wishing I could get it to show up instantly.

It sort of sounds like “Together Again” by PinkTea, although not all the details match up. You take in a depressed girl, but she isn’t dropped off – you meet her when she’s about to kill herself and you convince her not to. The gameplay loop involves giving her a chore every day, and she’ll reject a lot of them until you build trust. It’s very heavy on BDSM themes.

However, I see that the page for the game has been quarantined on here now; not sure what’s going on.

The main character’s girlfriend Sharon is trans, and there are a couple short sex scenes featuring her. All the generic maids use a cis character base; it would have been too much extra work to draw different versions of all the pants and underwear to accommodate different genital options.

If you’re looking for trans content, you can also consider these games:

Also, the goblins in Goblin Hive are all hermaphroditic.

Really like the art style. Would like to see this expanded upon.

Gorgeous art, cool idea. I didn’t check the description to see what the “zelda” outfit was supposed to look like so I assumed it would be a dress like in Ocarina of Time rather than the blue BotW outfit.

Very cute character design, chill vibes, overall very nice. If I had one wish it would be for a black and red outfit option. Maybe something like Daisy’s alternate outfit in Smash Bros Ultimate.

I really like the character design here. Nice job.

From a UI standpoint, it takes a bit to figure out what the buttons actually do, because all the right-arrows make no visible change. The outerwear ones are already on the last item slot, so there’s no more items available to the right, and the underwear isn’t visible under the outerwear. Maybe have the options wrap around.

Thanks for playing! Regarding the cum mechanic, it’s a 0% chance in phase 1, 10% in phase 2, 75% in phase 3, and 100% in free play at the end. It was a very last minute addition so unfortunately I didn’t get a chance to add any kind of bukkake escalation stuff with it.

I had a lot of other ideas for the game, but of course time pressure was an issue. I initially planned to have some sort of punishment/consequence system, where at first if a maid violates the dress code, you just make her fix the mistake, but eventually can do things like spanking, confiscating the item (potentially leaving them nude), or having her sexually service the customer as an apology. However I think it would have slowed down the gameplay loop a lot, so I’d have to really overhaul some other systems to make it not a slog.

I also wanted the maids going back and forth to be persistent characters instead of just randomly generated on the fly, and each one would have different preferences for how revealing they wanted the uniform to be. You would have one-on-one coaching sessions with them after hours to get them to open up.

I don’t think I’ll actually get to this stuff though unfortunately; once I’ve got the story finished it’s pretty hard to find the motivation to go and fill in more details, you know? And I’ve got other projects I want to get back to.

I wanted to, but it would make the code for figuring out how the tentacle should move a lot more complicated.

It’s easy to find a solution for the shape of the tentacle if all that matters is where the tip needs to be, it’s a lot harder if you need to also have the tip pointing a certain direction for penetration.

Thank you! I’m glad you liked it!

try harder, you’ll get the hang of it 👍

In FreeCell, supermoves don’t do anything special. They just automate doing some one-at-a-time moves you could do anyway. That’s why in games that have them, the size of a supermove you can do is limited by the number of empty cells and empty columns you have.