Wasn't quite finished your playing on a toy scale the background is chairs and bookshelves. As for the theft part the grapple was going to be used to steal other vehicles.
Urb4nGh0st
Creator of
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Good job. game-play loop is good ,theme is implemented, not what personally I find fun but that's ok,Audio is repetitive and game-play objects would be more visible with a different colored outlines objects pop. as well as controls feeling slow because of having to press the move keys every time to move one space.
hey just returning the favor :)
So your game jam game has some great ambience created by fog lighting and the rgb split effect ,cool monster, and having the hud is nice for keeping track of progression such as cores picked up time unfortunately I cant say the same for the player's and monster's health bars as there is no feedback .To fix this all you would need is a sound effect,animations or screen effect would resolve the issue. Some slight more inconvenient issues had to do making sure you return to menu instead of restarting as you lose the ability to move after the level restarts and being able to go below 0% health without dying.as well as the mouse controls being a bit to sensitive. but overall well done :)
+ i did get a good laugh out of the floating flashlight when hiding.
hey just returning the favor :)
So your game jam game has some great ambience created by fog lighting and the rgb split effect ,cool monster, and having the hud is nice for keeping track of progression such as cores picked up time unfortunately I cant say the same for the player's and monster's health bars as there is no feedback .To fix this all you would need is a sound effect,animations or screen effect would resolve the issue. Some slight more inconvenient issues had to do making sure you return to menu instead of restarting as you lose the ability to move after the level restarts and being able to go below 0% health without dying.as well as the mouse controls being a bit to sensitive. but overall well done :)
+ i did get a good laugh out of the floating flashlight when hiding.
Thank you for your time and targeted feedback its greatly appreciated . Its understandable to feel that the game was simple since it was a 1 person jam:). we can both agree agree with the having more enemy types and that 2d unreal games can be like pulling teeth. and as for the life fountains they healed you slower.
once a free moment appears il have a look at your game :)