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A member registered May 15, 2020 · View creator page →

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Ah I always wanted on of those. I can still remember seeing the sequel on the shelf in my local game shop before it closed down. Wish I'd grabbed a copy back then.

Awesome! If you do I'd love to hear how it goes and what rulings you make/rules you introduce!

You absolutely can. It feels a little wonky I think, with the stapled pages, but I've uploaded a single-page version of the PDF. Maybe I need to get a new scanner and see if that helps!

Good question. Two reasons really; 1) I wanted this and another wip to be separate from the previous 1400 games so that I didn't feel beholden to making them completely compatible, and 2) so  people didn't buy the collected 1400 zine/bundle then be disappointed this wasn't included.

Yeah I want one key that can be put in a newsletter so that everyone can use that one key. The documentation seems to imply that by not having the download key claimable it can be used multiple times, but it doesn't explicitly say that so I'm not sure.

If I create a download key for a paid project, and untick "Download key can be claimed", will that one key be able to be used by multiple users to download the project for free?

It looks like that would be the case, but I couldn't see that mentioned explicitly in the documentation.

TIA

Hi there is now an imageless printer-friendly version available to download if you'd prefer.

Awesome! You can message me jlgordon (dot) games (at) gmail (dot) com. Also let me know how you want to be credited. 

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Hey glad you like it! If you want to send me a translated version I'll be happy to make a Spanish version in the proper layout of the book! 

Looks like it's reasy submitted!

Done!

Just submit the correct game, then let me know which one you want removed 👍

Yeah you pick two specialties and combine them. So Brute/Medic is a valid combo.

As long as a title page doesn't have anything needed to play, you're good. If it's just an image and the title of the game it's not an issue.

You might want to check out 2400 by Jason Tocci - each of the games in the collection are a single sheet folded in half to make 4 'pages'; a title page, two player pages (i.e. one side of the paper), then the fourth page is GM tables.

As long as players have everything they need on one side you're good. It's best if the GM side is 'optional' - i.e. the GM could run the game without using it, but things like inspiration tables, optional rules, etc., makes it easier to run.

This jam is certainly only for table-top role-playing games (TTRPGs). I don't want to be too prescriptive with what I think a TTRPG as the category includes everything from strategic, combat-oriented games, to collaborative and GM-less story games, and the purpose of this jam is for people to experiment with different designs. 

In my opinion, Gloomhaven, Hero Quest, and Monopoly are not TTRPGS, they are board games. However even if you disagree with that interpretation (which is totally fine) they are certainly all beyond the scope of this jam as they have a board, cards with extra information on, etc. and aren't able to be run with a single page of rules.

I've updated the FAQ to better address 'extra' material. Hopefully the below section helps answer your question.

Can I include extra pages for character sheets or extra character options, adventures, bestiaries, tokens, etc.?

As long as the core rules fit onto a single sheet, and a player/group could pick up that page and happily run that game without the extra pages, then you're good to go. 

You could include optional rules on an extra page specific to using that extra content (e.g random encounter rules on a hex map adventure) however anything that is required to play the game should be available to the players on the main page.

The important thing is that your submission is not multiple pages of text that players (including a GM if the game requires one) have to read first in order to play your game.

I've updated the FAQ to better address 'extra' material. Hopefully the below section helps answer your question.

Can I include extra pages for character sheets or extra character options, adventures, bestiaries, tokens, etc.?

As long as the core rules fit onto a single sheet, and a player/group could pick up that page and happily run that game without the extra pages, then you're good to go. 

You could include optional rules on an extra page specific to using that extra content (e.g random encounter rules on a hex map adventure) however anything that is required to play the game should be available to the players on the main page.

The important thing is that your submission is not multiple pages of text that players (including a GM if the game requires one) have to read first in order to play your game.

I've updated the FAQ to better address 'extra' material. Hopefully the below section helps answer your question.

Can I include extra pages for character sheets or extra character options, adventures, bestiaries, tokens, etc.?

As long as the core rules fit onto a single sheet, and a player/group could pick up that page and happily run that game without the extra pages, then you're good to go. 

You could include optional rules on an extra page specific to using that extra content (e.g random encounter rules on a hex map adventure) however anything that is required to play the game should be available to the players on the main page.

The important thing is that your submission is not multiple pages of text that players (including a GM if the game requires one) have to read first in order to play your game.

This is a jam for tabletop roleplaying games only. 

As long as the adventure doesn't have any rules on it that are needed to play the game, then go for it. 

That's odd. It is saying it's working. You can try this alternate link: https://discord.com/invite/nr37wu2v42

The "What font size should I use?" Section below the paper size one might also be useful. 

You might want to check the "What size paper should I use?" Section of the FAQ 😉

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Einreichungen sind vom 17. Juli 2023 um 1:00 Uhr bis zum 20. August 2023 um 1:00 Uhr möglich. Der größte Tabletop Game Jam ist zurück mit dem One-Page RPG Jam 2023! Bei diesem Jam geht es darum, neue, einseitige Tabletop-Rollenspiele zu entwickeln. Ganze Systeme und Szenarien auf einem einzigen Blatt Papier. Einseitige Rollenspiele sind notwendigerweise regellos und einfach zu erlernen, aber das bedeutet nicht, dass sie nicht komplex werden können oder dass sie nicht zu großartigen Spielen führen können. Einschränkungen fördern die Kreativität, die einzige Grenze ist die Vorstellungskraft der Entwickler und der Spieler. 

COMMUNITY 

Tritt dem Jam-Discord-Server bei und treffe Dich mit anderen, um über eure Spiele zu diskutieren, Fragen zum Jam zu stellen und mehr über einseitige Rollenspiele zu erfahren. Der Server steht allen offen, die sich für TTRPGs im Allgemeinen und One-Page-RPGs im Besonderen interessieren, auch wenn du noch nicht sicher bist, ob du am Jam teilnehmen möchtest. Es gibt auch einen deutschsprachigen Channel auf Discord. 

Schließe Dich uns auf Discord an.

Du kannst dem Jam auch auf TwitterInstagram, und Facebook] folgen. Vergiss nicht, deine Beiträge in den sozialen Medien zu teilen. Verwende dazu den Hashtag #1pRPGjam zu verwenden. Es gibt auch einen One Page RPG Subreddit mit vielen weiteren Informationen und Beispielen von One Page RPGs, also schau mal bei /r/onepagerpgs vorbei. 

Vergiss nicht, Deine Beiträge auch dort zu posten. Schau am 17.07. 2023 wieder vorbei! Dann geht es los!

RESSOURCEN 

Unter dem Reiter Community findest Du eine Liste von Ressourcen zum Erstellen von TTRPGs und Du kannst gerne Deine eigenen kommentieren und teilen. Dort findest Du auch einige beliebte einseitige RPGs zum Hacken. Weitere Beispiele für einseitige RPGs findest Du in den Einsendungen zum letztjährigen One-Page RPG Jam, wo Du Dich inspirieren lassen kannst. 

REGELN

  1. Die Einsendungen müssen ein vollständig spielbares, einseitiges Rollenspiel sein. (Rückseiten und separate Charakterbögen sind erlaubt)
  2. Die Einsendungen müssen während des Jams speziell für den Jam erstellt worden sein. Keine alten Spiele, die neu gepostet werden.
  3. Hacks anderer Systeme sind erlaubt (Laser and Feelings und Honey Heist sind beliebte Beispiele). Gegebenenfalls müssen die Urheber angegeben werden.
  4. Mehrfach-Einreichungen sind erwünscht!
  5. Spiele können als kostenlos, PWYW (pay what you want - bezahle, was Du willst) oder mit einem Preis veröffentlicht werden. Wenn Du für das Spiel Geld verlangst, schickt mir bitte ein Exemplar, damit ich überprüfen kann, ob der Inhalt gegen die Regeln verstößt. Denke darüber nach, kostenlose Kopien zur Verfügung zu stellen.
  6. Kennzeichne explizite oder grafische Inhalte. Erwäge die Verwendung von oder den Verweis auf Sicherheitstools, wie z. B. die X-Karte.
  7. Keine Hassreden oder Fanatismus. Nichts, was gegen die itch.io ToS oder lokale Gesetze verstößt. Bleib cool.

Beachte auch die F.A.Q im Community-Tab. 

OPTIONALES JAM THEMA 

Es wird ein völlig optionales Thema für den Jam geben, das zu Beginn des Jams bekannt gegeben wird. Schau auf jeden Fall wieder vorbei, wenn der Jam live geht!

This thread is specifically for the sharing of resources. Both One-Page-RPG-specific and general-RPG-design resources are welcome!

PREVIOUS JAMS

Submissions to the One-Page RPG Jam 2022

Submissions to the One-Page RPG Jam 2021

Submissions to the One-Page RPG Jam 2020

ASSETS

TTRPG Resource Jam - All submissions to the TTRPG Resources Jam with a wealth of templates and advice.

Game Icons and Flat Icon - Free icon graphics.

Unsplash and Pexels - Free stock photo

TOOLS

Safety Tools - A description of various social and content tools for TTRPGs. 

Open License One Page RPG Systems - A list of one-page systems with open licenses allowing you to hack the rules for your own game. (Courtesy of Chaosmeister.)

Any Dice - Dice probability calculator.

Itch.io Image Templates - A set of templates to make images the correct size for various places on itch.io.

PLACES

/r/onepagerpgs - The one-page RPG subreddit

/r/RPGcreation - General subreddit about designing ttRPGs.

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What is a one-page RPG?

For the purposes of this jam, a one-page RPG is a tabletop roleplaying game where the rules fit onto a single page of letter/A4 paper. 

Does it have to be a single page?

For the jam, your submission should fit onto one single sheet of paper. The sheet could be a flat sheet or folded into a pamphlet. The game can be spread across both sides, but keep the core rules onto a single side. Use the 'back page' for ancillary info such as GM tools. 

Ask yourself the question “Can a group of players pick up the front page, read it through, then start playing the game without additional info?”. If the answer is yes, you’re in good shape.

Can I include extra pages for character sheets or extra character options, adventures, bestiaries, tokens, etc.?

As long as the core rules fit onto a single sheet, and a player/group could pick up that page and happily run that game without the extra pages, then you're good to go. 

You could include optional rules on an extra page specific to using that extra content (e.g random encounter rules on a hex map adventure) however anything that is required to play the game should be available to the players on the main page.

The important thing is that your submission is not multiple pages of text that players (including a GM if the game requires one) have to read first in order to play your game.

How necessary are character sheets?

To some extent it depends on the game and the information you want the players to track, but 90% of one-page RPGs don't have, or need, character sheets. Often just expecting players to keep track on paper is enough.

Can I include extra information on a character sheet?

If your game has character sheets they can be separate, however they should not contain information not in the core rules. If you could take the main page and a blank notebook, and replicate all the information on the character by hand, then you're be fine. 

If the character sheet has stats, PbtA-style moves, equipment lists, etc. that can't be derived from the main page, then they shouldn't be included.

What size paper should I use?

You can use either US Letter (8.5 × 11 inches) or A4 (297 x 210 mm) sized paper. You can use smaller sized paper if you feel the need, such as an index or business card, but nothing larger. Additionally, it's okay for the design to be folded, but avoid more than a couple of folds (in-half or trifold is okay, 8-page mini-zine is not). 

What font size should I use?

Personally I think font size is somewhat of a red herring; the important thing is that the design is easy to read, and the text is as efficient as possible at explaining the game. Having said that, I wouldn’t go below 8pt-8.5pt for most fonts, and trying to stick closer to 10pt is great.

Is the jam ranked?

The jam is not ranked, and there are no judges. The spirit of the jam is to be as welcoming and experimental as possible, without worrying about being judged.

However if you see a game you like, be sure to rate it and leave a comment, and share the game with others you think would like it too.

Is it okay to submit the same game  to this and to another jam at the same time?

Absolutely, as long as the game was made during the duration of this jam and fit the brief. Please do not submit older games or games that are not one-page RPGs.

The spellcasting rules from Mage certainly mechanise it more; being able to 'break' spells to avoid harm makes it stronger but the misfire table makes it riskier.

Ultimately, because there's no 'numbers' or similar associated with any of it - no 4d6 vs 3d8 etc. - power level comes entirely from the narrative. It's up to you as a group to decide how powerful magic is, and if you have a mix of games then you probably want magic to be less powerful than if you're just playing Mage on its own.

Hi, not a stupid question at all! There's two different promotions at the moment; one for the digital zine which reduces the cost to $0 for anyone who already owns the five separate games, and another that bundles the zine and all five games together for the price of the digital zine ($10).

There's no percentage reduction on the bundle for owning previous games, but if you already own one of the 1400 games it's still cheaper to buy the bundle than to buy the four remaining games at full price.

It's not an ideal way of doing things, but it means people who support the development of the games individually get the zine (which has extra material, more GM stuff, and a starter adventure) for free, and anyone who wants the zine now can get the original games bundled in at the same time.

I hope that's made things a bit clearer!

Hey that's great! You can drop me a DM on Twitter @unknwn_dngn or email jlgordon.games@gmail.com cheers.

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Oh no! Thanks for the heads up! I'll fix that in the future release.

Everyone who has previously bought all 5 games will be able to download this for free. There will also be a bundle to get this and all 5 individual games together for the same price as the digital zine. This should go live in the next day or two.

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Last week I set up some emails to distribute download keys using a Kickstarter-generated CSV. When I tried to send the emails out it told me I needed approval, but it's not obvious how to go about that. I've contacted the general support email address but not heard back, so I'm wondering if there is a specific route I should be going through. 

Thanks

Hi apologies for missing this. You can send me a download key via Twitter, or Discord if you're in the server. Thanks!

As long as it fits on a single page, you can lay it out however you like. Using columns and/or separate sections is a great way to make it more readable.

As long as the game follows the rules you can submit it. It didn't have to be "made for the jam", just within the jam period.

Smaller sized pages are fine. Index card, business card, etc.

The One-Page RPG Jam is an annual game jam hosted on itch.io, which gives entrants just over a month to create and publish a tabletop role-playing game that fits on a single sheet of paper. The rules of the jam require submissions to be fully playable games on a single sheet of A4 or US Letter, although ‘backpages’ for extra Games Master tables and rules are allowed, as well as separate character sheets if required. 

It runs until 21st August and is open to everybody.

Hey as far as I could tell the links worked for me, but I've redone the links in the Resource section just in case there was something weird with the links (like a host permissions thing or something).

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Generally, the intent is to be more specific than just 'thief' or 'barbarian'. Those are more concepts than Aspects. A lot of the design wants to push you towards using your Aspects, so having them too broad makes it easier to achieve things, and dilutes down the character concept. 'Horse riding' and the rest are good examples though.

That said, as long as everyone is on the same page going in, then you should be good. The worst case is if one person is making narrow Aspects and another is making broad, versatile ones. I'd feel frustrated if my aspects were 'climbing', 'lock-picking', 'sleight of hand', etc., and another player just had 'thief'.