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Ulversoul

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A member registered Sep 13, 2025 · View creator page →

Creator of

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Hi, as ColorOptimist, I come here because the thumbnail as very cute and good. It's right the double gameplay is cool, and It also reminds me of Ice Climber, its a good base.  In fact, I think it would be a good idea to move more towards that style of level design, a vertical gameplay, is not used that much. 

Since I couldn't work today, and your thumbnail inspired me,

 I made this :      


What do you think? He is no perfect, but he is but it's man-made.

I think it corresponds quite well to your thumbnail and so to your intention. This might be a good fit for you?

In any case, good luck with the rest!

Cool shoot 'em up, very arcade-like indeed! I like the simple and clean HUD and especially the enemy sprites. Very cool! 

That said, I find that the music, while good, isn't of a quality that does justice to the graphics, in terms of sound quality, not composition. (That could be a matter of personal preference.) 

But otherwise, I really liked it overall, simple and fun, good work!

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Thanks DEM XR, I'm really glad you enjoyed it!

For the collapsing ruins, I think you might be referring to a later part, since you don't appear to be stuck at the location shown in the screenshot. If I understand correctly,  you are perhaps referring to the section with the moving platform? 

In any case, thanks a lot for your feedback and for appreciating the atmosphere and visual style. I'm glad the experience resonated with you!

Glad to see you're feeling better ;)

Hi, I wanted to try your game, but my antivirus detected it as malicious. (Currently I'm not taking any risks.) Do you plan to make an HTML version? In any case, your game intrigues me, I like the minimalist style. I think I recognize the graphics and resolution from Pico-8. Maybe I'll try it someday!

I tested and finished your game. The lighting is cool and the visuals are clean (the knight sprite looks familiar). I found a bug in the second room: if you don't go through the top, the engine always pulls you back to the right. I managed to reverse the gravity, but I didn't know what to do with it. To be honest, the lighting system inspires me; there are some ideas worth exploring there ;)

Hey, don't lose hope.

I know it's hard, especially in video game. 

I'll try your game and give you some feedback as soon as I can.

Also, the lighting and visuals on your title screen looks really nice and creates a cool atmosphere.


Hang in there and take care!

Hi, I'm currently developing video game prototypes,

These two prototypes are short and free,  playable to browser and have an interconnected universe.

Lost in Creation

https://ulversoul.itch.io/lost-in-creation

You are playing the creative flame, which has just been waken, anew. Lost in Creation is a contemplative game of reflection and reactions that requires the player to observe and experiment. 

Gameplay : Mouse



Path to Dusk's Soul

https://ulversoul.itch.io/path-to-dusks-soul

You play as Kaldalius, a wounded and cursed idealistic knight, seeking to cross the path of the soul's dusk. Path to Dusk's Soul is a atmosheric, mystical and perilous crossing where it is said that light can burn even the soul. 

Gameplay : Keyboard





I'm currently working on the third prototype, which, like almost all my work, is similarly interconnected.

Their symbolic, minimalist, and metaphorical content is strong and intentional.


If my universe ignites something in you, so feel free to follow my work here,  it's a real gesture to encourage me.

Your feedback is also very valuable to me. It helps me improve these experiences

and to understand how you live expercience. 



Even though they are prototypes, they have an introduction and an end.

The game is also,  understanding the mechanics and any elements of the lore by yourself. Have a nice experience !


Thanks to those who will try the adventure, 

See ya!


Idle game ,aren't really my type of game, but very polished with good sound feedback, and nice work on the menus well done! And well done for all the the languages available, that's appreciated for this type of game.

Just one small point I forgot to add to finish my little "review" from yesterday: your fun and easy-to-read concept deserves to be explored in more depth ;)

Oui Pierre Gilhodes ici et avec son Gobliins 6 ! :)  Le jeu à l'air magnifique, je reconnais pleins de traits et de personnages, je le ferais avec grand plaisir dés que j'aurai un peu plus de temps (avec le 5). Merci pour cette belle série de jeux, burlesque, colorée, et toujours inventive, et bonne route et courage pour tout le reste de ton aventure !