I tested and finished your game. The lighting is cool and the visuals are clean (the knight sprite looks familiar). I found a bug in the second room: if you don't go through the top, the engine always pulls you back to the right. I managed to reverse the gravity, but I didn't know what to do with it. To be honest, the lighting system inspires me; there are some ideas worth exploring there ;)
Hi DEM XR, I hope you allright!
Yeah, the rendering of the different colored lights looks really good, and it could lead to some cool mechanics, like a specific effect for each color, for example. I see your design intention in your thumbnail, you're not so far in-game. And tell me, the knight sprite is an open source form g-develop or something like this, no? If you want I can test to re-sprite it for a more personal rendering. When I have the time, of course, what do you think ? And another feedback I forgot to mention, the barrels don't destroy every time, sometimes you can't destoy them. And for me, the jump is too speed, too nervous (that might be also a personal thing).
Anyway, probably see you soon!
Hi! Thank you so much for your feedback and your kind offer!
To answer your question, yes, the knight character is a free asset from the Itch.io website. Regarding your offer to redesign it, thank you, but there's no need for that. I think I might leave this project as it is and start working on a completely new game idea soon!
I really appreciate your notes about the barrels and the jump physics; they are very helpful for my future projects.
Thanks again for your amazing support, and see you around