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I tested and finished your game. The lighting is cool and the visuals are clean (the knight sprite looks familiar). I found a bug in the second room: if you don't go through the top, the engine always pulls you back to the right. I managed to reverse the gravity, but I didn't know what to do with it. To be honest, the lighting system inspires me; there are some ideas worth exploring there ;)

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Thank you so much for finishing the game and for these notes! I will try to fix the bug in the second room. I'm really glad you liked the lighting system; this means a lot to me, especially coming from a developer!

Hi DEM XR, I hope you allright! 

Yeah, the rendering of the different colored lights looks really good, and it could lead to some cool mechanics, like a specific effect for each color, for example. I see your design intention in your thumbnail, you're not so far in-game.  And tell me, the knight sprite is an open source form g-develop or something like this, no? If you want I can test to re-sprite it for a more personal rendering.  When I have the time, of course, what do you think ? And another feedback I forgot to mention, the barrels don't destroy every time, sometimes you can't destoy them. And for me, the jump is too speed, too nervous (that might be also a personal thing). 

Anyway, probably see you soon!