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A member registered Jul 08, 2018 · View creator page →

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i'm still waiting for dungeon mercenary with graphics

it's on very early stages

version 0.00000000000000000000000001

i will check it out

and now i'm making my own dungeon crawler :)

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of different ages and "colors"

baby, young, adult, ancient

some of them live alone. u enter their cave/dungeon/camp and they are the only creature there

a boss/ final challenge

something to spend ridiculous amounts of money on. maybe a castle?

separate skill meditation into 2 skills

1 for max mana another for mana regen

snow areas ... with yetis!!!

type power/piercing/duration etc

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fireball could destroy web

the more enemies around you, the easier u are to hit. because u are distracted/occupied (this is to make it harder to fight a lot of weaklings)

button to sell every "normal" equip you have

button to take all potions below you/container so that u don't need to select it

everyone always picks up potions. i think?

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a counter for how long the teleport will stay open

EDIT: In Look mode, this was always visible on the description of the Portal

be able to teleport from the world

pinefell dungeon needs treasury at the end

open doors from afar with acquire

toggle spells

stop rest

sleep in a inn to pass time and renew shops

pay for stuff with money in strongbox

scroll to send something to strongbox

button to take everything in a container/floor below you (except bodies)

button to compare item to the item in second hand

a button to go to the end of the list

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if u have items in the hotkeys, show how many u have

EDIT: Done

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don't show the school of magic of the actions. Instead show the cost of the action or be able to see longer names

EDIT: Done, action sources are no longer visible in hotkeys window

ordering actions by name/cost

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messages about you taking damage have different color from enemy taking damage

EDIT: Done

(1 edit)

show how many turns your buffs (mage armor, spell shield, haste) will last so that you don't need to click "u" to see. just put a little number above their icon

EDIT: Done

show hex resist and speed of the target

order stuff on floor by value or rarity

edit actions

mark items as "top of inventory"

mark items as "don't sell"

option to turn off permanent death (some people don't like it). Also, there are bugs. It would be pretty annoying to die because of one and lose everything. It's optional. if someone doesn't like it just don't use it

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Vote on ideas/suggestions!

Post your ideas! 1 idea per post

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i would gladly translate to Portuguese (i'm brazilian)

in a similar topic, some of your english text is wrong

in descriptions of runics, where it describes what would happen if you applied it to each item, it says:

"...increases BY 10%..."

when it should say "increases TO 10%"

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i agree that you should keep the monsters name

i'm a classical gamer, your game is the only ASCII i have ever played

and you should show the icon for everything else (on this image the door doesn't show the icon)

btw, what's the expectancy for next release?

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is there a way to send a private message? i couldn't find any

i would rather not put my email for everyone to see