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TwoSticks

205
Posts
5
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4
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A member registered May 08, 2021 · View creator page →

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Great game!  Nice visuals, sounds and nice frenetic pace, especially after wand level 4.  After a couple of plays my hand wished the game would follow my mouse without needing to hold down the button!

I like the Pong aesthetic!

Well done all-around!  Original game concept, good art, original sound & music.  I found a place to hide out just to the left of the right obstacle but eventually it got me.  What a cruel king!

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Here's one of the top scores so far!


Thanks for finding those glitches! Also yes, the next wave does spawn when there is one enemy left.

Very artistic submission... visually and philosophically!

Nice submission!  The upgrade theme is strong and it felt good to use the higher levels of weaponry.  The music really fit and made for a zen experience.

Nicely done!   I like the aesthetic!

Hmm this game is not loading for us... anyone else?

How do you control this game?

Well done!  The sword swinging mechanic is unique.  I only wish I could swing the sword while moving.

Good job! This is a clever game! I found that the bats were the best upgrade

Also, the bouncy character is very satisfying :)

Fun game! I found the enemies that shoot ice arrows were very  challenging. The visuals were also very nice and clean. I also found it hard to know where I was shooting and how far.

Awesome!!  Your cabin will be palatial!

Very beautiful 3D graphics! The day and night switch is very nice, but it would be helpful to have an indicator on when night will start.

The carnivorous flying jellyfish got me on the second night the first time I played...

Very smooth!  I had to play a bunch of times to get up to 59 stars.  It was hard at first but then you get into a flow.  Very well done!

Very smooth!  I had to play a bunch of times to get up to 59 stars.  It was hard at first but then you get into a flow.  Very well done!

Beautiful and original, and the music fit well!

Beautiful and original!

Nice idea!  I like the partnership / alter ego aspect.  My only nit is that the puzzles didn't really require much strategizing other than going back and forth between the sides to open doors.  Music is great!

Nice idea!  I like the partnership / alter ego aspect.  My only nit is that the puzzles didn't really require much strategizing other than going back and forth between the sides to open doors.  Music is great!

Nice idea!  I like the partnership / alter ego aspect.  Music is great too.

Excellent music composition!  

FYI it didn't play for me on Safari but it worked on Firefox/Mac.

Excellent music composition!  

FYI it didn't play for me on Safari but it worked on Firefox/Mac.

Nice idea!  I like how it plays with your perception.

Hmm I tried this in Safari, Firefox and Chrome.  It gets stuck loading.

two other key tips: 

- the trees and stumps do not attack on the last hour of night 


and: 

- you can press space at to skip a turn

Clever game! The ending is very satisfying!

Nice job with all the pixel art and limited color palette!

Whew this was challenging!

Vital tip: If you simultaneously press multiple keys you can move or attack diagonally.You can even chop 3 trees in one shot if you are fast.

Also: don't get stuck between vengeful tree stumps after dark!! 

Thank you! Our graphics were hand drawn with an apple pencil on an iPad, connected to a mac running Krita.

I got 113500 points!

Wahoo!  12 points!  This was not easy!

I do either:

Arrow keys, Z, X, and space

or

WASD, N, M

My best was 26. Nice artwork!

I got 91.5 percent! This game is very pretty and relaxing. Nice job!

Very pretty and polished game! It's amazing that all of it was original and done in three hours.

Great game! It reminds me a lot of another Trijam game: https://quadratic-games.itch.io/rectform-worm

It's definitely winnable but level 3 is a challenge.  Is that where you got caught?  

Go fast when it's clear but take it carefully through the tight spots...

Oooh, Koroks! Awesome artwork!