We don't use anything specific to DX12, but we do use Unity, which we have updated between releases, and it seems they have dropped support for Windows 7, sorry.
Eva Jørgensen
Creator of
Recent community posts
Hi 👋
We use the Devlog posts as a way to summarize what is new in the latest build, but we've noticed that even though it shows the right files in the devlog post, it offers no way of actually downloading it from the post.
e.g. https://twitwi.itch.io/risingup/devlog/746261/rising-up-arcade-sticker-available...

The "Download Now" takes you to the main page, and then you have to find this file and then download it from there.
I think that is a click we could have saved them, especially as the list of files available on our page grows.
Though, I understand that there could be a possible issue with Files that have been Hidden from the page. Ideally, in that case, I would love to see a gray download button with a tooltip "no longer available", or something like that.
We just re-released our game Rising Up for Mac 🍏 and Linux 🐧 (and updated the Windows version as well)
Check it out here: https://twitwi.itch.io/risingup
Rising Up is a side scrolling beat-em-up (with a twist) about the everyday grind. It's a 10-15 minute experience and can also be played in the browser.

As a little extra, we have released an arcade sticker:

(we wrote a "Thank You" letter and a little post about it, which you can find here: https://twitwi.itch.io/risingup/devlog/746261/rising-up-arcade-sticker-available...)
Hey 👋 I just updated the game, so now things are configureable (and I solved a few bugs while I was there)
https://twitwi.itch.io/risingup/devlog/676805/rising-up-v12
Regarding VSync; I've exposed the setting, but it seems like vsync is off already?
We do funky things with framerate (by design) so that might interfere with the setup, and there isn't much we can do about that. But you can try and apply the vsync setting.
Alright, maybe I'll make another build, but it will be a while.
Im not sure if there is a way to do these things without a build. Maybe you can configure the sync in the os or graphics card settings.
The dead zones, we are using unity's new input system, which settings should be stored in json format. Though I'm not sure if it is stored within the binary.
I'll notify this thread if I make another build 😉
legit as in?
I did make this game for the jam, i just missed the theme and accidentally did the opposite of Diversifiers. The game sprung out from Idle Thumbs 180's airport nightmare story. Unfortunately the story confuses what I am actually trying to do with this one :( I kinda regret having a story in the game.











