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tutek1

49
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7
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8
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A member registered Jul 20, 2020 · View creator page →

Creator of

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Thank you <3

Thank you <3

Thank you <3 The crash you mention is a last-second bug we introduced when adding new rooms. The lag issues might be due to the game's later number craziness and player movement speed.  A hotfix is ready and will be released after the voting period :D

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Thank you <3

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Thank you <3 The crash you mention is a last-second bug we introduced when adding new rooms. A hotfix is ready and will be released after the voting period :D

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Thank you <3 The letter spelling is meant to be a more visual representation of the multiplier in the top left. This mechanic was inspired by games like Ultrakill.

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Thank you <3 The bug you mention is caused by the extreme speeds the player gains as they level up. A hotfix is ready and will be released after the voting period :D

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<3

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Thank you :)

We are glad you enjoyed it :)

We are really glad you enjoyed our little game :)

Thanks a ton for your positive words c: We are glad you managed to complete the game and see the ending sequence :D

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Thank you :) The button is tinted red, but it is hard to see. We initially had much lighter buttons, and when we made new sprites, we forgot to change the tint to be more noticeable.

Thank you very much. We aimed to take on the theme uniquely, so I am glad you like it.

Thank you :) Yeah, looking back I agree. The teleporters could have been introduced a bit earlier.

Thank you for your kind comment :) Good idea, we will look into it :D

Thanks a lot :)

Thank you, that was exactly our aim :D

Thank you for the kind words :)

Thank you, we set our scope to 2 days, which left plenty of time to polish out the look&feel of the game :)

Thank you

Really cool concept and aesthetic

Very random and weird concept but executed very well :D

same

A cool experience!  I was a bit worried because I don't like horror games but it wasn't that scary while being atmosferic. Nice

Really love the concept!

Very cool and polished game. Personally I found it quite difficult to play and even forgot about the double jump. So I made it much harder for myself xD

Cool concept but would like some more features:

- Tutorial or at least controls on the itch page

- Visual representation of what each color shape looks like before I place it

- Limit on placing blocks (managed to place so many objects that the game froze)

- More enemies or enemy types + more block types to use on the new enemies

Nice little game. Personally, I would like to see an environment where you could use the shrinking and enlargening more (like the part where you have to go between the rocks)

I liked the glowing objects. However, the game lacks polish. I would appreciate the camera being more zoomed out. Another thing would be to undo the expansion of an object by clicking on it again.

Nice idea. However, the game lacks a bit of polish. I got stuck under a sphere and couldn't get out. Also, one time, I wanted to place a sphere, and I couldn't press anything. 

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Liked the door being shown at the start. Was a bit confused with how you can control other blocks from a different one.

Like the aesthetic and Papers please inspired endings. The texture stretching was kinda disorienting for me.

Very nice, like the aesthetic (maybe not so much the stretchy textures). Also fell to the void and had to restart.

Nice aesthetic and original concept.
Rats, rats, we're the rats
We prey at night, we stalk at night, we're the rats...

I really liked the style of the game (glowing pixel art). The gameplay and puzzles were also very solid. 🐲🥚