No prob! I hope you do well!
Trip Toys Studio
Creator of
Recent community posts
I got an error. Held down a key so the code would type, didn't let it finish then hit "Waiting for Orders"
When I did that, an error message popped up that says,
An embedded page at html-classic.itch.zone says
NO TARGET SELECTED
I'm sure it was because I hadn't finished and literally had no target, but the error message looks a little out of place if it's intended.

https://trip-toys-studio.itch.io/gravity
A simple, yet beautiful gravity simulation featuring a central star and random planets that attract each other using Newtonian physics accompanied by relaxing music.
- True mutual gravitational attraction between all bodies
- Planets spawn with random positions, orbital velocities, masses, and colors
- Stable orbits when balanced, chaotic behavior when masses or distances are tweaked
- Adjustable settings for planet count, spawn radius, speeds, etc.
- Glowing star with point lighting and starry skybox
Respawn anytime to try new setups. Minimal controls, it's a pure physics sandbox.
Hello community! I just released Creature Forge and thought I'd share and get some feedback etc.
Here's the link: https://creature-forge-studios.itch.io/creature-forge
Brief Summary: Design and Evolve bizarre creatures from bones, muscles, wheels and rockets, then watch generations of neural-network-controlled offspring learn to race across a physics world. Creature Forge lets you hand-craft weird biomechanical monsters with AI-controlling neural networks, tweak gravity/wind/friction/thrusters and many other variables, then watch natural selection turn your awkward first designs into surprisingly capable (or hilariously disastrous) racers. Morphing Mode: Bones stretch/shrink and wheels resize via tiny mutations, turning your rigid blueprint into wildly adaptive mutants.

Youtube vid:
This is my first game so be kind lolThanks!


