Thank you very much, glad you like it! And yess we were worried that this approach might not feel magical-girl-y enough. We tried to derive away from frilly dresses + swords, and instead built our game around different common tropes and themes from the Magical Girl genre. They might be quite hard to spot! We pretty much used Sailor Moon R as a bible throughout the dev of this game ahah
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This one is really strange for a jam entry ahah. I feel like there's something very personal buried in this, I can't quite figure out. Neat & intriguing game! AND gooood luck on your Dissertation~!
We don't have a Linux build because there's no way to distribute a portable Love2D project for Linux. HOWEVER, you can still run it!
If you have Love2D installed on your system, you can download the Windows build, unzip the folder, and run "love Sylvie.exe" and it runs fine, natively! I've only tested this on Debian, so let me know if it works for you!
We don't have a Linux build becasue currently there's no good way to distribute a Love2D project cleanly for Linux specifically. HOWEVER, you can still run it!
If you have Love2D installed on your system, you can download the Windows build, unzip the folder, and run "love Sylvie.exe" and it runs fine, natively! Tested on Debian! Let me know if there's any problems!
Thank you so much!! We tried to make combat as varied as we can in this short time, it's hard ahah. We might revisit the idea in future~! And Momodora is a huuuge inspiration to me too, it's the reason I wanted to start making my own games 😊
I'm really sorry!! In my rush of getting a bugfixed version up I packaged it wrongly and missed out SDL2.dll.
I've fixed it now for people in future, thanks for letting me know guys! ;-; I hope you enjoyed the game regardless
Thank you a ton for catching this! This is quite a difficult bug to track down because it's machine-specific.
I think I've fixed it, please try Sylvie_Windows_BUGFIXED.zip and let me know if it works okay~! We'll update the Mac version soon too. Thanks again!
OH NO, that's my fault sorry, made a typo in a config file while doing some quick debugging before launch. I'll upload a fix soon, thanks for the catch!
As a quick fix, it should work if you don't have any controllers plugged in
There's no way to remap gamepad controls, sorry! A gamepad remap is really complicated to implement and not worth it for a game this small yknow? The keyboard remap system is only here because I'd done it before in a previous game. I'd 100% have more quality-of-life features like that in future games!
And hey thank you so much, I really appreciate the nice words! ;u;
Good call! Working on something you have no drive for can burn you out really hard, stopping you from making better games in future. WitchWay is awesome & we're looking forward to what new stuff you have in store!
QUICK MESSAGE FROM THE DEV: I'm going to be re-making this game in the coming weeks, aiming for better art, more enemies, a boss, and an overall better-feeling game.
Everyone's support has been amazing, I can't thank you guys enough!
Such an incredibly well-made game. You do your inspirations justice. The mood of this game is palpable, and the evolving soundtrack strengthens that so much. The controls are tight, the few tools/many applications was really clever, and the boss was awesomely terrifying. Can't get over this game it's so good
Yooo what the heck, that's hilarious. I hope it doesn't happen too often, my hard drive has failed recently and I've lost the source code to this game, so I can't fix this! Sorry! ;u;
But thanks for letting me know anyway! I'm really glad you like it!
Okay so I downloaded this game to check this and I couldn't move in any direction at all, I've made a quick fix and hopefully everything's good to go. I cant believe I missed a bug like that haha
hey sesshoth! if you're on windows, in the folder you download there should be a "controls.ini" file, you can change keybindings in there!
please let me know if it works properly, i only tested it a little, hope that helps~!
"It would have been nice if getting all the crystals unlocked some secret ending or something different" - AAAAAA it unlocks a secret boss if you go back to the statue! And the controls are configurable in controls.ini. Good little vid though, sorry that my game frustrated you... glad you played it!
I'M ALWAYS ON THE EDGE OF MY SEAT WAITING FOR A LETS PLAYER TO FIGURE OUT WHAT THE GEMS ARE FOR! LOL
And heh, thanks a ton! I only just managed to get that second boss done in time for the end of the jam. I may add neat little extras, but considering so few people even find the second boss (even after I added a huge hint) idk if adding new stuff to the secret boss would evem be worth it. Not for this small jam game anyway, but I may expand on this idea in future.
And thanks for praising the soundtrack, it's my first real time but I'm very happy with it! o7