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Toffee

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A member registered Dec 07, 2016 · View creator page →

Creator of

Recent community posts

cute!!<3

this rocks...

Such a banger! Love this 

thank you <3 ive got a new version ready to upload but itch.io has been down for a while, hopefully the ones youve spotted are the same as the ones ive fixed aha. thank you!

so sick..

I LOVE THIS GAME LOL- [sees a coffee cup on my desk] ah i should take this to the kitchen

omg ❤️❤️ u too

This is peak, I got stuck a lot on some assumptions for ages until I just wiped the board and tried again.. really goated game, I'm glad it's as difficult as it is

I've been trying to make a web port but love.js is really struggling with this 3D shader and I can't work around it. I'm going to revisit this and see if I can get it working on web in future.. 

can you port this to switch 2

Amazing, thanks so much! A successful QTE reload gives you a 5x rapid fire for a short time but it's not obvious and doesn't last long enough.. if I revisited this, the active reload definitely needs a rework aha. Thanks for playing 🥺

thank you! I used a library called love-gltf, it's good, though I ran into a lot of bugs and limitations that ate up quite a lot of jam time lol.. but it's a great library 

Ahh annoying.. I'm going to try and make a web build. It seems windows is never happy with Love2D game builds... 

it's beuatiful

PEAK.. i spent so long on grandpa.. gross old man.. game rocks

addicted to this game

this is so cute no wonder it gets so much fanart

Thank you so much for the seed and log!! I've got a fix for this and it'll be uploaded today

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A few people have gotten this, and I have no idea what's causing it! I've not had this issue on any browser (chrome, firefox, brave, edge) so I can't reproduce it to fix it, sorry about that. If it happens again can you see if anything shows up in your developer console (CTRL+Shift+I in Chrome, click the "Console" tab)

Thank you for playing anyway 🩷 I'll try and have a fixed post-jam version

good suggestion, I think in a post-jam version i'm going to add a way to drag a rectangle across an area to bulk-delete tracks, tysm for playing im glad you like it 🩷😊

OMG HELLO.. THANK U 😊🩷🩷

Amazing!!! Tysm for playing, the signal and rail system definitely need making a more robust version in future, but for now I chillax =w= tysm 🥹🩷

No fullscreen! This love.js port doesn't support it out of the box, I'll check with the jam runners to see if I can add that tonight 

Oh this is so sick!! >:) Extremely good concept and amazing UI/UX 

the music plays too? ill test this on chromium too and see if i can reproduce it, but if that's a love.js issue i won't really be able to fix it. does anything come up in your chromium developer console? 

okay as long as it's rare!! i'll do a post-jam fix for this thank you

🩷🩷🩷🩷🩷🥹omg thank you sm!!!! 

🩷omg thank you

ah I know what can cause this, thanks for letting me know, i'll make a note. can you continue (F10)? are you getting this crash often?

Thank you and that is hilarious I'm even surprised that works lol 🩷

train game!!! that network is clean!! and what an unbelievably sweet comment 🩷🩷🩷🩷so happy to hear that, hope u enjoy your adventures with love 🥹

i ended up adding the leeks per minute just before the deadline!! it pops up after you get 8/8 stations, ty for the suggestion

5/5 in every category, this game has incredible aura and is probably the #1 one i want to see expanding, i REALLY like this core formula and it looks amazing

😊😊😊 eee thank youu!!

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BIG DUB, the sound byte when you click on him scared me and made me laugh so hard, very cool game!!



LOVED this

Got to the exit, this is SUCH an interesting concept, a topological dungeon crawler.. very interesting game, really cool music and artstyle!

I think letting the player mess around and figure out how things work was good.. I'd really like to see more of this idea >:3

Awesome graphics and this is a really good idea, fighting the same boss with new upgrades - though I did have to cheese the fight by exploiting hitboxes too! Cool entry, I would love to see you experiment with this idea more

sickk!!! i can't lie i had a really hard time figuring out how the interface works, i thought i had to click my cards and then click on the jack - the black box doesn't explain itself and i had to sit and wait through the rules to see if there was an explanation of the inputs.. wish you could click though the rules!! but that's nitpicks for something that was made in a short time - those are things i'd suggest for a post-jam version, which i'd love to see >:)

 this is dope and has lovely polish for a jam game!! im coming back to play this one more

LMFAOOOO 🩷🩷🩷🩷 im so sorry to hear that (i love to hear that >:3)