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Tmat

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A member registered Mar 12, 2023 · View creator page →

Creator of

Recent community posts

Ahaha, I know I know. I'm so bad with fonts.... thanks for the feedback!

Being able to move objects after pressing play was by design actually! I wanted to provide opportunity for the player to use the same object multiple times throughout the level and wanted to give more player agency by not limiting them to just placing and pressing play! At the end of the day I wanted people to come up with their own solutions rather than use my predetermined one, so if they can jump infinitely on the plank then I count that as a creative solution to the puzzle :) thanks for playing and for the feedback

Wow, fantastic game. It has great juice in it's visual effects, and it makes everything feel so impactful. Solid gameplay loop and very addicting. I had a lot of fun playing this, great job!

Always love to see this concept! Really well done, I liked all the different menu themes and it all felt very alive color-wise! Well done!

I really liked the game concept, I think I would have much preferred the recall button being on right click! Overall it was fun! 

The art was fantastic and I loved the music and sfx! The gameplay was also fun and easy to get the hang of. This was a great play, well done!

I loved slinging the character around, the movement felt fluid! Great game!

OH, that's what is happening. I couldn't figure out why objects were sticking together for the life of me haha, thanks for the feedback! 

I had some ideas for having certain switches you had to press before being able to progress and at one point I allowed the player to switch which direction they were moving to open up more level design. In the end though I had to cut some things to keep it simple enough to finish.

Thanks! I wish I had the time to implement more puzzles and rooms, but since this was my first venture into making a game in Godot I wanted to keep the project small! Thanks for playing!