Tin Star Games
Recent community posts
Absolutely. I think there's something special about how brains work together, but you can either just ignore this and just add a station at a time, or try to add some random elements. EG, choose six colours and roll a D6 to move to the next one, or every second station use a real world station from your town and back-define what it means in your setting.
Does that help?
I really like how colourful the encounters are in this, the way the "monsters" are brought to life. And that every encounter only has N rolls! That just takes things away from the "simulation" idea which is really cool.