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TheNasky

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A member registered Oct 02, 2024 · View creator page →

Creator of

Recent community posts

what kind of certificate are you looking for? the game will be displayed on your profile and it will indicate that it was part of the jam

jam lasts from October 24th 2025 at 6:00 AM to October 27th 2025 at 7:00 AM, so i'm wondering if i have 3 hours or the entirety of the jam's duration to make my game

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i have a script that automatically recolors sprites to all the colors you want, so if you want clothes to be red and hair to be blue you can feed it all the sprites and it will do it. But really doing this with sprites is not the best idea, you should do it with a shader or by creating a new sprite sheet in memory when needed since that way you save space and remove the issue of having to deal with multiple files. i showcase this system in one of my projects, https://darkspire.vercel.app if you're interested i have a github repo that has a very basic version of it. If you're not a programmer you can use AI to customize the code to your liking https://github.com/TheNasky/Sprite-Chromator

do more minifolk, they're great

Rasicompany  coryzarechnov contact me on discord at "thenasky"

contact me on discord at "thenasky"

Hi, programmer and gamedesigner here looking for a 3d artist for the jam, i have a few ideas and gdds prepared for the jam and i'm pretty good at coding either in godot or unity, but i need someone who can take care of the 3d aspects.

Hi, i'm looking for a 3d artist for our project, are you still looking for a team?

Thanks a lot for the feedback, i'm glad you enjoyed the game. Btw the game HAS sounds for pickup and taking damage, but they're both bugged right now for some reason, they work fine on my editor, but they don't seem to work in the HTML version.

i like your idea of adding fog and some particles, i originally wanted to do that too, but i'm unfamiliar with shaders and particles on godot and i ran out of time.

Thanks for playing and for all the feedback!

Ahh lol. i think the issue is one of the rocks spawn points is too far right and collides with the map borders, i should remove that spawn, Thanks for playing an pointing that out!

Thanks for playing! i'm glad you like it

Thanks for playing, and I really appreciate the feedback! I completely agree with you, the game is quite basic, mainly because I ran out of time. This was my first-ever game in Godot, and I not only had to make the game but also learn the engine from scratch.

Some of my original ideas included multiple enemies with unique attacks and even a boss fight, but I ultimately had to scrap them due to time constraints. The few sounds you hear in the game were added just 20 minutes before the deadline, and some, like the hurt sound and consumable sound, are actually bugged and not playing at all.

One feature that is technically in the game but not enabled is character customization. Originally, I had a button that let you choose different characters and customize their colors, hair, skin, clothes, etc. Each character also had their own special attack and ability. However, since I didn’t have time to finish the UI, and scrapping the enemies meant I also had to remove their attacks and abilities i decided to scrape the customization entirely and the game ended up being even more basic than I had planned.

That said, considering this was just a small two-day project and my first attempt, I think it turned out pretty decent 😁

Thank you! I originally wanted to add different type of enemies with different attacks and projectiles but i realized i wasn't gonna be able to make it all in time so i decided to go for the big rock mechanic.

Thank you! i think it might have turned out a bit too hard, i haven't heard of anyone surviving more than 4 minutes hahaha.

Yeah, it happens hahaha, thanks for playing!

Cool Art!

Very challenging and fun, only made it 12 meters

The sounds ☠️ very funny

Pretty fun, i think it could be a lot better if there was a clear objective or something to aim for, keep up the good work!

Dev highest score: 6440

Thanks for playing!

Nice, thanks for playing, the character asset is from LYASeeK and the background from Szadi art. 

I'm glad you enjoyed it, Thanks for Playing!

Top, very atmospheric.

Wow, you made it further than i typically did whilst making the game hahaha!

Thanks for playing! i'm glad you liked it

Fun, but gets boring after a few meters, a bit more variety and things to keep the player interesteed could go a long way. 
Definitely has potential.

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Very unique! Managed to beat it in 2 seconds shy of a minute

For some reason i really like the music lol

Ngl, this is the most fun i've had during this jam.

Very interesting 

Very fun and there's definitely a lot of falling involved!