what kind of certificate are you looking for? the game will be displayed on your profile and it will indicate that it was part of the jam
TheNasky
Creator of
Recent community posts
i have a script that automatically recolors sprites to all the colors you want, so if you want clothes to be red and hair to be blue you can feed it all the sprites and it will do it. But really doing this with sprites is not the best idea, you should do it with a shader or by creating a new sprite sheet in memory when needed since that way you save space and remove the issue of having to deal with multiple files. i showcase this system in one of my projects, https://darkspire.vercel.app if you're interested i have a github repo that has a very basic version of it. If you're not a programmer you can use AI to customize the code to your liking https://github.com/TheNasky/Sprite-Chromator
Thanks a lot for the feedback, i'm glad you enjoyed the game. Btw the game HAS sounds for pickup and taking damage, but they're both bugged right now for some reason, they work fine on my editor, but they don't seem to work in the HTML version.
i like your idea of adding fog and some particles, i originally wanted to do that too, but i'm unfamiliar with shaders and particles on godot and i ran out of time.
Thanks for playing, and I really appreciate the feedback! I completely agree with you, the game is quite basic, mainly because I ran out of time. This was my first-ever game in Godot, and I not only had to make the game but also learn the engine from scratch.
Some of my original ideas included multiple enemies with unique attacks and even a boss fight, but I ultimately had to scrap them due to time constraints. The few sounds you hear in the game were added just 20 minutes before the deadline, and some, like the hurt sound and consumable sound, are actually bugged and not playing at all.
One feature that is technically in the game but not enabled is character customization. Originally, I had a button that let you choose different characters and customize their colors, hair, skin, clothes, etc. Each character also had their own special attack and ability. However, since I didn’t have time to finish the UI, and scrapping the enemies meant I also had to remove their attacks and abilities i decided to scrape the customization entirely and the game ended up being even more basic than I had planned.
That said, considering this was just a small two-day project and my first attempt, I think it turned out pretty decent 😁
Nice, thanks for playing, the character asset is from LYASeeK and the background from Szadi art.

