Thanks for the feedback! :)
I'm pretty satisfied with the ending, but I'm worried no one will get to see it, haha. I like to make things rather challenging but constant play-testing during development make it difficult to distinguish between hard and unfair. Also, I can't take credit for the music... Used some royalty free (that I credit at the end) because I ran out of time, but oh well! Thanks again!
I'll review your game because I want to and don't want to double dip with a brand new post.
I LOVE it. Really clever way of spinning the game idea into an actual fun experience. The ease with which you're understood going up with the pretentiousness of the NPC is fantastic, and actually a really smart way of incorporating difficulty. Sadly, I was only able to get up to the bearded man following the monk. I might need to dust off my game pad and map it to the 'x' key, channeling my earlier Mario Party days...
Also, crying-bread-man and alien-snot-blob should team up in a 'rapidly tap x to run' crossover. Would easily sell millions.