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TheDevlin

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A member registered 98 days ago · View creator page →

Creator of

Recent community posts

I'm keen to see how players react to the game so if you like recording yourself playing... please feel free to post it so I can see! 

I'm always looking for new ideas so if you have any feel free to post them!

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I'm currently looking for bugs so if you can break it, let me know! 👀

https://itch.io/t/3511044/challenge-can-you-break-it

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Hello All!

I wanted to post to announce the 0.8.0 update to the Scary Stories prototype, since the last post there have been a few changes so let's break it down...

Check out the page here: https://thedevlin.itch.io/scarystories/

Tutorial

Now, before you begin reading you must complete a tutorial given by the B̶o̷o̸k̷ ̸K̶e̷e̴p̴e̴r̷... This will show you the basics of how to play the game. before you begin your journey...

Progressive Stories

Some Stories now require that you complete others before beginning. This is best shown with the Tutorial as all Stories require the Tutorial to be complete but sometimes a Story may require that you complete another for keeping chronological order. Stories with more than 2 requirements will be hidden, once the reader has completed more Stories this story will be visible.

Inventory Menu

You can now click the Backpack icon/button on the screen (or press "Tab" or "I") to show your current inventory, this will display any items that you've picked up along your journey.

More!

Stories can now have Background banners! This will allow a visual "book cover" look to the Stories and although the artwork currently in the demo is hastily drawn I expect that in the next couple of updates, most Stories will have a banner image.

Visually, several improvements have been made to the fonts used, the transitions, scroll menus etc. 

There is also a new video up on YouTube!

If you encounter any issues feel free to drop a reply or even create a new topic!


Always happy to fix any issues!

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I'm super excited to announce the public release of the early prototype of Scary Stories!

Scary Stories is a text-based horror game where you can choose how your story unfolds...

With a focus on story-telling, audio and atmosphere each story contains multiple choices which affect the ending of the story, along the way you may also come across items which will help you in the trials to come.

Current features:

- "Whispers in the Shadows" Story. (Teaser)

- "Demo" Story. (Used to showcase mechanics)

- Progress/Settings saving. (demo saves will be compatible with future updates)


https://thedevlin.itch.io/scarystories

ROADMAP

Planned updates for Prototype:

- "The Long Walk Home" Story (Full Story)

"You find yourself locking up at work late and alone... A strange visitor peeks your attention but your night only becomes stranger as you must then find your way home in a city that tonight; isn't what it seems... "

- "A Knock At The Door" Story (Full Story)

"Alone in the silence of your home, a sudden, chilling knock pierces the stillness. With every heartbeat echoing in your ears, you must confront the inexplicable visitor waiting beyond the threshold. Will you dare to unravel the mystery, or succumb to the haunting fear that grips your soul?"
Planned updates for Release:

- "Unknown Visions" Story (Full Story)

"Haunted by dreams of the past you decide to head back to your home town to face the past. Although things seems normal when your arrive you start to get the feeling things aren't quite how you remembered them..."

DEVELOPMENT

Who?

Hi, I'm Devlin (or Bruce)! I'm a hobby games developer and professional QA Engineer, I'm from Glasgow, Scotland (#represent) and I've been programming in C#/.NET for the past 8+ years. I love games, especially creating them - working with machines is my calling and creatively; games are my passion. I love the idea of telling stories and creating worlds to be immersed in. I'm currently the only person developing this project.

How?

The game is written in C# using Unity, the project was created from scratch and developed in my spare time. I mean there is a bit of complexity to the code but if you have any technical questions feel free to ask!

Why?

Originally inspired by ODYSSEY from RockRedUgly, feeling inspired I wanted to create a game similar but make it my own! I guess a "deeper" answer would be that I love making games, programming (particularly in C#) is just fun to me and so some people might play a game to get that serotonin, but we developers prefer making one...


Anything else you want to know? Ask it here: https://itch.io/category/3322886/new-topic