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The Bit Bet

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A member registered Jun 29, 2021 · View creator page →

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Hi! I agree with your idea and just published 2 new files: a A4 with 10 one- sided cards ready to print & cut, and another version with 10 double-sided cards. It was easier this way, latex is... a fickle tool.


I didn't insert the text explanation in the pdf for 2 reasons: what's in the files is ready to print, nothing else needed. Also, the text is already here and in the project page, I think it's enough?

I may create another file called "My 2 cents" or "instructions" if needed but i'm not sure right now.

While experimenting with this game, I noticed that after long, demanding days, I would get stuck. When I couldn’t find the energy to write at the end of the day, reflection became another burdensome task instead of a gift.

So I chose simplicity, for me and everyone else who wants to try it: I created a small business card, something I could always carry with me.

Why this card exists

This is a small anchor in the middle of a busy day, a reminder that growth is always possible, no matter how hard, complex, dreaful, stressed things are.

When life accelerates, long reflections slip away, intentions blur, memory turns into noise and then fades. Writing can feel heavy. Remembering can feel even harder.

So this card asks less of you:

  • A moment of presence
  • A mark if you can
  • A word if you want

Each dot is more like a reminder, than a record. You don’t need to explain yourself here, simply notice.

Tracking goals doesn’t have to be analytical, perfect, or complex. It can be light, physical, immediate. A gesture instead of a paragraph.

I hope this card helps turn attention into action, and helps you remember who you chose to be, even when the day forgets you.

Carry it. Use it. Let it fill slowly. Progress is not accumulation. It is awareness, repeated.

Versions included

You will find two versions:

  • A simple business card, meant to be printed in as many copies as the goals you are walking toward
  • A front/back version with a title and brief instructions, serving as a gentle reminder.

And remember: small actions, repeated with care, change the shape of a life.

thanks, it was a challenge, fun to design, much less to debug and test. After talking with friends I think this will remain a prototype done to improve skills and experience

A Troll Souls...

I didn't expect a silly cut and paste to be this intense...

Ok, well I updated a more high-contrast image in the project page, I hope it's more readable.

I don't know what else I can do, this is  a physical cut-and-paste, i don't have a text file. 

Seems I got itch options messed up. Can you try again? It was supposed to be released...

I hope you can fix and publish it. 

Creating things is one of the most meaningful and jouful tasks that we, as humans, can do, and it is worth pursuing.

Thanks, I really went for something different for this jam. If you use it, I'd love a feedback on the difficulty of this enemy.

I agree that the GM must do some work, but I tried to reduce the effort by describing enemies and effects as best as I could. 

There are just too many OSR-alike / PbtA / Forged/ Narrative/Indie systems to have clear tables for each.

Also, the cool thing about this adventure is that you DON'T need the characters to survive... :D

Wellllll..... thanks.

Well... I started with a lot of silly ideas but had this need of putting something "true" in it. As a friend just told me, this Crimson Circus is just a modern social network.  

Thanks. It was challenging to integrate a new mechanic without disrupting the game's rhythm.

😈

Some seems really inspired! And the theme was a good choice. 

Well I don't plan to post it here, it will ruin the effort for everyone. I really hope people would spent some time on it. You can write me on bsky or email and I can share the official translation.

Thanks for the kind words! It was a challenging idea. Also, I am always searching for testers, if you want to play it.

Sure, and I hope you enjoyed this "coin".

I am available https://itch.io/jam/mythic-bastionland-jam/rate/3782616

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the jam idea was so fun I had to partecipate! 

Thanks for the comment. I didn't find anything like this, in my experience, so I am quite satisfied with this creation.  

About the question, well.... it seems a typo, but I tought about it and this is the name of a Role (the GM), not the scientific property, so this little change add some "niche feelings" to the game and I don't think I'll change it. 

That was refreshingly fun to read,

Thanks, it was not easy to find something new and different to add

Thanks for the review of this work.

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A man of culture  as well :)

Thanks for the kind words, i did my best.

Thanks for the comment. Yes the constrain is strong but at least there is ample room for a sequel....

thanks, it’s the first time I wrote something grimdark and feel dubious all the time if the feelings were right. 

you and others gave me a lot of useful suggestions that I could use in a future jam. There’s a lot packed in this short story and I could expand on the next jam. 

well, the word limit was pretty strict … 500 is a whole new story. Perhaps the definitive ending?

Well, the fighting part was supposed to be a bit chaotic, but I understand your point.

That was... grim, in the end. I liked it.

I really like the ending, and the characters definitions. Not an easy choice, but entertaining to read. 

I agree with the other comment, the depiction of fatigue is really spot-on!

This is a refreshingly fun story.

That was a really fun to read entry! And there is a smart conclusion that I really enjoyed.

Perhaps in the next jam...

That was... surprisingly funny. I was expecting a sad story, and yet...

It is a really grim story. I think suits well the Grimadark Future aura.

Thanks. I wanted to write something "simple" and visceral, but not the same old story.

I don't know enough of the Electrum Archive to fully grasp this, but I still understand enough, It's a good blend of faction and quest tied together. The images are quite evocative.