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TheBionicHeart

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A member registered Jul 21, 2024 · View creator page →

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A two trap solution, eh? I challenge you to do it with one trap!

They scored higher than me on the SAT :(

Oh yeah, we were 100% just giving the player a way to turn all that potential (energy) you mentioned into kinetic energy. Hehe bad physics jokes.

We were just testing everyone to see if y'all would figure that out. Totally didn't accidentally leave some completely game breaking mechanic in or anything like that... oh wait

Thanks! A little more development time and I think we could have made this game perfectly balanced... as all things should be.

Uhhhh.... stay tuned for more ?

IT'S DOWN THERE SOMEWHERE, LET ME TAKE ANOTHER LOOK

Maybe!

My favorite game so far. Love deckbuilding games. The XP system is great. Artwork is amazing. So good!

I have to defer credit to @TreyEatsBabies. Brilliant mind, this one hahah. Thanks so much!

Let me know what you think!
https://itch.io/jam/brackeys-13/rate/3339688

This was brilliant! Actually hilarious and the bugs, *cough* excuse me, FEATURES, were actually fun mechanics that made we want to keep playing all the way til the end. Great game!

UHHHH.... SOON?

Thank you so much! We had a fix that would solve the trap spamming, but unfortunately it's bugged :(

Thanks for playing everyone! Give us some feedback and leave a rating :)

A progression system would be awesome! Thanks for the feedback and support

We totally agree. There are a few balance changes we would love to have made, but alas, time is fleeting. Thanks for playing!

Sorry about that! You should be able to enter the sum of a snowball, which will appear at the bottom center as you type. Press "Enter" and any snowballs matching that value will disappear.

Thanks! The color palette swap was a bit of a last minute change, but I'm glad it worked out. Appreciate the feedback!

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Whoops, sorry about that viewport issue! It may help if you click the fullscreen button in the bottom right. Thanks for playing!

I think this is the first tower defense game I've seen out of this jam, and it's great! Minimal art style works well with the overall design. Buildings are intuitive and easy to use. The snowmen might need a little tweaking (they're very cheap and pretty strong). Otherwise, great job!

This is wild! What engine was this made in? I did start getting a bit of a headache as the objects were coming in from the top of the screen. But I like the art, music, movement feels smooth. Great game!

OMG Thank you so much! It took me almost 3 hrs in MS Paint hahaha

That transition into the ending was so sad :( Please expand on this game! The core concept is great, the controls are easy to use, yet it presents a fun and interesting challenge. This one's going in my favorites collection.

"Simple but effective", just like me. Thanks for playing!

This is super cute! Very fun and relaxed. The artwork is simple, but is done well and pairs greatly with the minimalist design. 


My beagle approves!

Wow I really like this concept. Flip-flopping between two "perspectives" to reveal things otherwise hidden, and making a platforming game out of it. Very cool! Could definitely use some background music, and not too sure about the "winter" theme?

Wow! You really nailed that sense of dread. The visuals, the music, and the "ghoul" mechanics all worked together perfectly. I could definitely see this getting expanded to a different/larger environments. Great game!

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Check out "All Hail Arithmetic" if you wanna flex your math skills haha!
https://itch.io/jam/1-bit-jam-5/rate/3294744

To answer your questions:

1- Can a novice game designer create a survivors like in just one week? Yes

2- Can a survivors like game work with only black and white colors? Yes
I played to level 50, solid difficulty curve, upgrades, mini bosses. You got it all in here. The only thing I could suggest is to increase upgrade variety. Otherwise, great game!
P.S. Snowflake girl OP haha

Cool concept! I really like the artwork for the snowflake. The birds and projectiles would look really cool if they had similar design work. I think you tweak the physics a bit, slap on a scoreboard with your fastest times, add a restart button when you hit the bottom, and you got one heck of game here!

Making an FPS for a 1-week game jam is pretty ambitious. And you did it with... with a variety of weapons?? Woah very nice!

The platforming is definitely a bit clunky. I keep finding myself getting stuck on the edges of platforms to perform a wall jump when I don't want to. But the clunkiness actually makes the wall jumping a bit more challenging, and not necessarily in a bad way. So not a bug, actually a feature? Haha nice game!

Very fun while in combat. It seems like all the enemies rush you on spawn, which means you have to kill them quickly, but the rest of the level is a bit empty. Would be cool to see a little more enemy variety and different weapon types!

Actual voice acting for a 1-week game jam?? Woah, very cool! Love the stealth aspect. Would love an indicator for when Santa is coming, so you know when it's time to hide. Fun game!

Cute little platformer. Movement is very clean. Some of the quick camera movements, like when you dash, are a little bit jarring. 

Thank you! I drew everything myself in MS Paint haha

I've head everything from "Add a harder difficulty, pls. It's too easy" to "Oh my god I only got 10 and half of them were wrong" haha. Thanks for playing!

As an avid snowboarder, this is so cool! Would love to get some sound effects when carving, maybe even some changes in acceleration depending on your direction relative to the fall line? Future work. Great job!

Like the art style, and the music is making me feel so many emotions. Great theming! Unfortunately I did find it a bit difficult to play, soley because of the camera jitter.