Press the best key for Optifine ZOOM for retro compiled program running on the Graphical Processing Unit generally used in computer graphics for hardware-implemented linear algebra and parallel computations.
Thbop
Creator of
Recent community posts
Sweet game! I like the graphics: the bloom, leaves, border, and such.
I was a little confused after delivering 3 items, I expected some kind of end screen but I was just left in the game. I later checked the image files and didn't find anything looking like an end screen. Is there an end state to the game, or is what I described intended?
Sweet game. It would make your game much cooler if it had a bit more polish, such as dash/jump particles. It also would be nice if you had some sort of death animation. It would also be sweet if you had a bit more variation with your tiles/deco. I know this kind of thing can be tough to implement...
This game was very fun and it had a pleasant-pixelly-painterly aesthetic. I don't think the music entirely matched, but it still worked.
As for the gameplay, I think the wall jumps are a little un-controllable (just a little), and the respawn mechanics aren't flawless either.
I didn't really time myself, but it took a good 25 minutes for me to figure it all out (thanks for the puzzle!).
Overall, I really liked it. 👍
Hey y'all, I just released my first itch.io game a few days ago and it would really help if you at least checked out the page. It's like Flappy Bird, but with more complicated (while still elegant) controls. I also spent a long time on the graphics with all custom sprites, particles, and parallax scrolling. This game was not made with a game engine compared to most games, so everything you see will be custom.
Here's some pics:
I'd really appreciate if you tried it out and left a meaningful comment.
Anyways, here's the link if you want to try it out: Pigeon.