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ThatDamnVato

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A member registered Apr 23, 2021 · View creator page →

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ya we ended up jot getting everything we planned. Had to cut some things short

I couldn't play this, the color combinations hurt my eyes

I was enjoying the puzzle scenarios, however, I ended up stuck as a box i was moving just disappeared.

couldn't get past the first level, too hard to move to the side.

I struggled to figure out how to fix things. I collected resources but it never told me how many i needed or how many i had.

Interesting and unique concept. A grid battle scenario where timed movement and attacking are important to survival.

This was very simple yet entertaining, It was very hard to predict where the ants would come from and I got hurt a lot. It became increasingly difficult as time progressed.

I'm not sure what to say about this, it was calm, peaceful, but seemed like a waste of time. There's no goal, direction, or story. You are placed into a forest like area in the shadows and there's an hour glass in front of you, but nothing to tell you how to pick up the hour glass or what your objective may be.

Entertaining to be shooting a banana. There were some minor bugs with AI not moving, getting stuck not going into ending portal and the timer went negative numbers at one point.

The audio was extremely loud and too many sounds at once. Some of the axes were moving way to fast visually and to maneuver through. The concept for platforming and changing camera orientation was interesting though. 

I tried playing again, i was able to do much better than last time, but i couldn't wrap my head around using x to jump instead of space bar. i struggled pretty hard with it, but overall it was a fun game to play, very challenging, and a unique idea.

This was a very interesting game, I enjoyed it's simplicity while still having some exciting and challenging interactions. The only downside I see is the amount of dialog.

i only got to play for about 30 seconds before my frames started tanking

no, i was using the wasd, i suppose using arrow keys would have been much easier. i'll give it another try in a bit

I have a pretty good PC and this game started losing frames very quickly

i think there may be an issue with reading the mouse location, i had to move ahead of the orb for it to consider it "over" the white orb

I imagine this game could have been quite fun and challenging, however, i couldn't get past using x to jump, it felt very out of the way and i was forced to remove my finger from a movement to jump which made moving and jumping simultaneously very complicated

Thank you very much for checking it out. Glad you liked the game.

Thank you for checking out the game. If I ever get the chance to work on this more, I definitely intend to add more weapons, music, and mini mission scenarios to spice it up a bit.

Thank you for playing. I hope you had fun.

This was so fun, there was a couple spots that were extremely tough for me to collect the rings, but overall a really great game. I would love to see this developed further.

awesome, i survived for a while, at some point it felt like it was never gunna end and i was just curious if it actually did, then i die.

Is there an end to the level or is it just an endless wave?

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i had considered the same controls as an option but i wasnt sure id be able to complete a level that utilized it properly. I also had planned on adding some interactive buttons and things of that nature to make separate controls more significant

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This was fun but kind of hard to figure out how to maneuver.  I struggled to get up to higher places.