Thanks for letting me know!
Chiara
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DEVLOG #1
To be honest, production isn't going as well as I'd hoped. It's true that there's still more than a month left until the jam's deadline but I can't help feeling like I'm falling behind.
The script isn't done yet. I'm getting close but I also feel like I'm not too proud of the direction I've taken. I constantly feel like changing stuff but having a second writer who's basically fixing my language (they make everything sound so good, damn) is stopping me from doing it. I don't want to add more work for them, plus we're on a time costraint, so I'm telling myself it's fine as it is.
(Gwen, the protagonist, and her two outfits)
I also haven't even finished designing the UI... I've started coding, designing, drawing but there is not a single thing that is finished. Definitely not happy about that. I'm lacking music and backgrounds as well.
I wonder how firm can you be with team members until you sound too controlling or seem like you're asking for too much? If anyone can give me any pointers I'm all ears. I want to be a good director who they won't regret working with, once this jam is over.
I guess that's all for now. Hopefully I can get back to you before the end of the month with another update!
ANNOUNCEMENT
Like last year, I have joined the Yuri game jam and will bring you a juicy game with both hot and cute women :p
Trying to learn from my past mistakes, I have already found a background artist, a music composer and a 2nd writer to help me with the script. If everything goes according to plan, and I'm quite optimistic this time, you will see a complete game, with a beginning and an ending (sorry Synthetizing Love, I haven't forgotten about you).
As for the genre, I have strayed from my usual romance/slice-of-life games and moved on to horror/creepy. As the protagonist, you will find yourself alone in a forest during a thunderstorm, forced to seek shelter in a mysterious mansion inhabitated by a beautiful and just as mysterious woman. What will happen inside? Will you be able to go home? Find out in two months!
As announced last week, I decided to switch engines from TyranoBuilder to Ren'Py and I'm now working on coding the demo from scratch. In the process, I also decided to update the UI and this is what I worked on this week.
For now the main menu and textbox will look the same, as I think they still look good even with the updated UI, but I'll consider redoing them in the future for the complete game.
The rest has changed considerably! The menus now have much more personality and are quite colorful, acting like a sort of personal diary/notepad for Hannah. Everything works as intended (I'm only missing the "confirm" screen and the language selection button) but I had to put the credits screen on hold until I reach a point when I know exactly who to credit.
I'd like to change a few things, maybe work more on the music, add sfx and have only custom made backgrounds. I also plan to polish the writing a bit, mainly in the first part of the game which people found pretty boring, but hopefully it's just a matter of deleting a few sentences, so that I can still use the translations from last year. I feel bad for all the people who helped me and still can't see their work put to use because I felt too overwhelmed to continue the project. Certainly I wasn't in a good place mentally but I have to admit that Tyrano's unwillingness to collaborate wasn't helpful. Yes, the only reason this game even exist is because of that engine and I'll always be grateful for that, but its strenght of being so easy for beginners was also its weakness.
I'm still a newbie in game development in general and with Ren'Py, but after my first Ren'Py project "Sprint down memory lane", I already learned so much and I'm able to design and code UIs that I never even thought were possible to do! As I probably already wrote in the past, the main protagonists of this game have been my OCs for years so I want to write this game's story by myself at all costs, which means it probably won't be the best so let me apologize in advance! I'm just stubborn, I want to be able to do everything and asking for help feels like cheating, although it totally isn't. I'd like to collaborate with a writer in the future to bring my stories to life, I know I'll definitely enjoy the process more if I won't have to worry about people disliking my writing ^^"
Anyway, I digress! This is all I can show you for now and I won't hide that I'm so proud of myself, comparing these screenshots to the current demo! Next I'll add all the text in the game (which will be so, so much easier this time around T.T) and then polish it as best as I can. In the meantime, I should think of a plot for this year's Yuri game jam...
See you soon!!
Parto già ringraziandoti per aver scritto una recensione così esaustiva!
Ho scritto varie fanfiction storie in passato ma avendole tenute per me non ho mai avuto nessuno che potesse darmi dei consigli, quindi era prevedibile che la mia prima opera pubblica non sarebbe stata perfetta. Per lo meno sono stati tutti gentili e costruttivi!
Di certo non toccherò la demo per ora (altrimenti non andrò mai avanti), ma una volta finita tutta la storia vedrò cosa tenere e cosa tagliare per rendere il tutto più fluido.
Devo dire, comunque, che mi fa davvero piacere che Chikara sia piaciuta a tal punto da essere voluta come love interest (*•̀ᴗ•́*)و ̑̑ Ma il trio è nato come gruppo di amiche e non ci sarebbe mai stata una romance, in ogni caso.
Posso quindi dirti che, sì, le commesse e la volontaria sono le love interest! (Non dovrei dirlo, ma per quanto riguarda il design, anch'io preferisco la commessa del WcDonald's 👀 Caratterialmente... si vedrà) Sinceramente non so se sia una cosa originale o meno, però l'idea del gioco è sì di presentare una storia romantica, ma anche creare un percorso di accettazione e amicizia prima di tutto. Forse non sarò realistica al 100%, ma spero che risulterà per lo meno interessante.
Per tutto il resto, grazie ancora per tutti i complimenti, mi spingono a lavorare ancora di più! Potrei prendere in considerazione l'idea per il title screen, visto che sto anche pensando di cambiare engine, ma è ancora tutto un forse. Vedrò cosa mi riserva il futuro!
Once again, I'm open for commissions and this time I also offer UI designs!
If you're interested, fill out my google form to receive an estimate https://forms.gle/jpW7fM2XkW5VpE348
Unfortunately writing isn't my thing and I won't deny it 😅
I'm sorry the intro is so boring but I'll try to learn all I can from this experience. Knowing that I somehow got things right at least at the end makes me relieved.
If there's one thing I'd like to say, is that I don't really agree with your "right-wing activist" comment. I barely even know what that is, to begin with, but I don't see anything political in this.
For almost 10 years Hannah has told herself the words she heard from her former best friend over and over, to make sure the same thing didn't happen again. Does it sound like propaganda? Not to me, at least.
A smart and research-oriented person like her could only give "it's not natural" as her response. Doesn't really sound like she was so prepared for this, given she's lacking other arguments.
That said, I appreciate your comment and your honesty, it will definitely help me grow. Thanks for playing the demo till the end!
Sorry, just as you realized, Chikara (and Yvonne) cannot be romanced! I am considering spin offs for them (no yuri though), but I won't actually say anything until I can finish this game first.
Also, if you think the cashier is hot already, I'm sure you'll like her even more in casual clothes lol
As for the backgrounds unfortunately my BG artist, z.rose, couldn't finish all of them in time, so I had to use some free assets (no stock pictures though, you can find the artists' names in the credits) for the rest. But they haven't stopped working, so I'll replace the assets with original backgrounds in a later update! They made the animal shelter and Hannah's room ^^
Story-wise, you're not the first one to tell me that and I've taken note for the future to hopefully not make the same mistake. Creating a nice pace is harder than I thought.
Finally, thank you so much for reporting this bug! I'll fix it immediately and upload a new build asap.
That said, thank you very much for writing your honest thoughts and I can't tell you how happy I am you like Chikara! She's always had a special place in my heart <3
Thank you very much for your detailed review!
I'm glad that I could make you feel something during the most important scenes, I was afraid that I wouldn't be able to convey the right emotions with my writing. I rewrote the whole script so many times and there's so much I wanted to add! But it wasn't the right time.
Will do my best to deliver an even better full game ^^








