Tutorial - some interactive
Goal description
Heal on upgrade
Resources - better
Fix hitbox on death enemies.
Background image doesn't stretch enough, maybe just replace the blue?
Esc - main menu doesn't work - include scenes and add Event System
A little confused about what to do. I think there was a jump boost but it ran out and now I'm stuck. The blue things to collect are kinda strange, not sure what it's supposed to be or do.
couldn't get much further sorry.
Cool design and idea. Maybe add description to the right puzzle for gates. I wasn't sure at first if having to stand on a button as the player was part of the puzzle or not - not sure how to get around that though.
Overall would be cool if the second puzzle was the whole game, have a few more sections of it for the player to learn how they work and make them more complex as you go on.
Left section was interesting with the colors and everything too, not much to add to that, other than that the two don't seem very connected. But that's Ok.
Overall, pretty cool, playable demo.
Overall pretty cool, has that nice feeling of discovery, sometimes it's not clear what I'm trying to do - get a key at one point but I don't know that it opens a door somewhere. That might be part of the experience though.
The floating islands look interesting, but a bit out of place - maybe add some tiles around - but again, might be intentional...
So overall, pretty good :)