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GodSimulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #29 | 2.195 | 2.267 |
Innovation | #29 | 2.130 | 2.200 |
Controls | #30 | 1.872 | 1.933 |
Visuals | #34 | 2.066 | 2.133 |
Fun | #34 | 1.743 | 1.800 |
Overall impression | #35 | 1.743 | 1.800 |
Music & Sounds | #40 | 1.033 | 1.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The idea is really cool. It's okay that it is unfinished but what I find confusing is that I did not know if the buttons on the upper left have some effect on the game or not.
With a bit more time, I think it could be a pretty cool game!
We are sorry for the quality of this game. We are two inexperienced programmers, that decided to tackle a topic, that was still too big for us.
The main theme is that you are a god, and the game takes place after the world has been created. You have two options:
Be kind—give them rain to grow food and raise the sun to keep them warm.
Have fun at their expense by tormenting them.
The game has three possible endings:
Neglect Ending – If you don’t care for them and they die, no one is left to pray to you. A god without followers is a nobody.
Caretaker Ending – If you only feed and take care of them, a meteor will eventually strike and wipe them out. Since you didn’t prepare them for challenges, the result is the same—you become a nobody.
Evolution Ending – If you both nurture and torment them, they will struggle to survive and adapt. Over time, they will evolve—building stronger houses, learning to withstand or deflect lightning, and ultimately becoming independent. At the end of their evolution, they either kill or abandon you. With no one left to worship you, you become a nobody once again—but this time, they survive the coming meteor.
I did not get it :(