Bacon Project is a anime-style card game for fans of 1v1 duels. The game pits two criminals renowned for their destructive capabilities in an underground arena. Each player embodies one such character with a unique set of skills and abilities.
Your goal is simple : Defeat your opponent’s character. Victory comes from timing your abilities well, chaining strong combos, and outsmarting the other player at every turn.
https://team-bacon-project.itch.io/bacon-project
Hello everyone !
The Bacon Project video game version 0.5.1 for PC is now playable here on our community server,
Since the release of the early video game version of Bacon Project, Version 0.5.0, we’ve been hard at work cleaning up recurring bugs that we were able to consistently identify and reproduce. I’m happy to announce that Version 0.5.1 is out, bringing a series of important fixes and improvements to stability and rule consistency.
Bug Fixes & Rule Corrections
- King Soft Lock : Playing the King when there were no cards in the discard pile could previously lock the game. This has been resolved.
- Combo Draw Fix : Players should receive 1 card from the deck during the Damage Step when activating two or more cards in the Cast Zone. This build now consistently follows that rule.
- Deck at Zero Fix : The deck will now reliably reshuffle the discard pile the moment it reaches 0 cards, preventing post-empty errors.
- Ability Activation Race Condition : Certain abilities were failing to activate during the Damage Step under specific conditions. This issue should no longer occur.
- M & R Ability Effects vs Jack Escape : If damaging abilities like M or R are canceled by Jack’s effect, all associated effects will now correctly be canceled as well.
- Level Cap Enforcement : Players can no longer exceed Level 10 in the Stack Zone.
- End Game Tie Condition : If both players empty their Stack Zones simultaneously ( commonly due to a reshuffle ), the game will now correctly end in a tie.
- Pairs Should Not Become Aces : Players were unintentionally able to create Aces from Pairs. This interaction has been removed, as it created an imbalance.
Features
- Added New Pair visual : We have decided to make Pairs clearer in the Cast Zone ! You can find an image of this linked to this announcement ~

Tutorial Progress
As mentioned previously, we are actively working on the Tutorial Mode, which remains our top priority. If everything goes smoothly, we are aiming for a late March release !
We’re incredibly motivated right now! Seeing the community interact with the game, report issues, and discuss mechanics since this past Friday genuinely fuels us ~








