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tea_mori

36
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1
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A member registered Sep 03, 2020 · View creator page →

Creator of

Recent community posts

Thanks for the support! Hope you enjoy!

I really like these type of choice based horror games, so I really enjoyed this. I think it  would be interesting if you further developed the story and added to the choices if you decide to continue work on this in the future. 

I really like the look of the game and the storyline. It seems like there were some layer issues where it looked like the character walked under objects instead of over them, but I didn't really mind. I think it will be a really cool game if you decide to further develop and polish it. 

Thanks for playing and for the feedback! I'm glad you enjoyed!

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I'm sorry you had trouble with the controls. I will take your feedback into consideration for future projects. I would recommend playing with a mouse for the best playing experience if you were not already. In the soon future, I expect to further update the controls so that the whole experience is smoother, and more similar to some of the more recent games I have developed. 

Thanks for playing and for making the video! Hope you enjoyed.

Thank you for playing and for the detailed feedback. I think you are right about adding too many elements for such a short development period, but when I first thought of the concept I was too excited to not try it out! This game let me try out a lot of different horror environments, so hopefully I can expand upon some of them for some longer more polished games in the future. 

Thanks for playing, and for posting the video. It's really interesting to see what people pick on their survey!

Thanks for playing and for making a video on the game! As a developer who is still fairly new, that really means a lot!

Thank you for playing and for your feedback. I am sorry that aspects of the game caused you trouble. Your suggestion for player movement is a good one and I will think about implementing similar ideas in the future. This game was created for a game jam and was a learning experience, and many aspects reflect that such as the player control. In games I am currently working on I have found better player controllers.

The first stage had a different room to make finding the hint a little more difficult and other elements inside were simply decorative. I wasn't aware of a problem with stage 3, but I will look into it. Updates for this game have been on pause as I work on a different game jam, but I will make sure to update the player movement and any other level concerns in the very soon future so that future players will not face the same difficulties.

Thanks for playing and for the feedback!

Thanks for playing and for the feedback!

Thanks for playing and for the feedback! Good luck with the last round!

Thanks for playing and for the feedback! The jumping mechanic is definitely something that can be changed in the future to eliminate those types of problems.

Thanks for playing and for the feedback! The controls and player movement definitely could be approved upon in the future!

Thanks for playing and for the feedback! Player movement is definitely the main aspect I would approve upon in this game.

Thanks for playing and for the feedback! The forever floaty jumps is definitely an aspect of this game I would change in the future.

Thanks for playing and for the feedback! If I were to change anything in the game, I would only allow a double jump and/ or add a ceiling to each level to avoid players getting lost :)

Thanks for the feedback and for playing! Making the paths the character will take a little more obvious is definitely something I could see improving the game.

Thanks for playing and the feedback! The jumping and gravity in the game is something I would definitely need to go back and fix!

Thanks for playing and for the feedback! The jumps are definitely the part of the game I would focus on fixing in the future.

Thanks for the feedback! I definitely should have limited the character to a double jump, or added some type of ceiling to the level. Making the way forward a little more visible is also great advice.

Thanks for playing and for the feedback! You're right about the mechanics, if I were to change them in the future I would probably limit to a double jump and make sure to increase the gravity to make the character easier to control. 

Very cute and creative!

I didn't get a very high score, but I love the idea! I also love the ability to donate to charity. 

I really like the design for this game! The game is simple to understand, but really enjoyable to play because of the visuals and music.

I like the ability to choose difficulties. I think adding some different sound effects would improve the gameplay, but it was still enjoyable!

I like the connection to biology and the simplistic style!

Thanks for the feedback! It's something I'm trying to change for the next update so hopefully it will be fixed soon. 

Thanks for playing and thanks for the feedback!

Thank you!

I really liked the style of this game and that I could play as the hellhound! It took me a second to get used to the controls, but then I loved how it reminded me of an old arcade game.

Good job! Really creative. I liked that it was simple to play but still had an engaging storyline. 

This was a really fun and creative game! Good job! I think there could be more infected at a time to make the game more fast paced and exiting, but it was a fun idea that was executed well.

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Play in browser for free at : https://tea-mori.itch.io/within-the-trees

When three friends receive a strange phone call from their friend Caleb, they must wander into the nearby woods. Finding their friend, however, is no simple task.  You must explore the woods and solve puzzles in order to find Caleb, uncover truths, and escape the forest and whatever else lurks within.  In a 2D pixel art style, this game will allow you to make choices and solve puzzles to reach one of multiple possible endings. 

Thanks for playing!