Thank you. As you asked which room it is ,i mean a lever puzzle room in hospital 2F, you have added 2 zombies there. And you have added one additional zombie in 2F Theatre room (well that one doesnt really matter to stability of game)
So I have finished 2.0.11 - at least on Easy
All puzzle's work correctly for me.
All save locations also work well.
Yeah zombies dont stuck on a bodies of their dead friends.
I like idea what you done with restaurant area - increasing ammo here plus making it accessible.
Also i have checked a manhole where you fight Mr. X. It work correctly now.
I didnt checked yet a prison save room, to check if a locker and radio is interactive without game stuck.
Btw I have faced
Now as for bugs/small issues.
Theatre entrance key still is in inventory after using it. You cant discard it.
Zombies sometimes easily get staggered while you use knife against them. Idk if it worth to fix for now.
Zombie dogs can attack now, but sometimes they just dissapear as they touch Ada. But I see they do transition attack between their pounce and zombie bite. Also idk but it seems they damage seems high (2 pounce's took Ada HP to yellow). That a lot.
Well in future what you want to look is still a Health balance.
Also idk if you planned it But a 2F Hospital red herb room again give 2 red herbs.
That are just minor issues I have noticed, and i get that Map is not fully working yet. But I can say i had a lot of fun replaying game ^^.
P.S. There are any differences between a Easy and Normal difficulty atm? Over amount of zombies and their durability?


