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(1 edit)

Now Moving to a 2.0.7

First of all thanks for fast reply and also fixing some of bugs. I have made it atm until entrance of Prison.

P.S. NVM I have finished a story so far. And I can say you I had really great blast. Even if I again replayed a lot. I had a lot of fun :). I have tried a bit of combat with knife. And also I noticed you changed a bit a Health system if i am correct. If you need any feedback about it or enemies behavior etc. I can add it.

What was fixed and work well now.

As I have replayed game yet once again. I can say that now you can pickup ammo even if your inventory is full so its a nice fix.

A generator Room alongside morgue work now well. Light is here after you restart generator.

Puzzle room in hospital with levers work now well.

I saw you added a ink ribbon before sewers entrance. This is nice addon.

Also i have noticed you fixed a red herb in red herb room in F2 hospital.

Now moving to another Topic.

Saving

Yeah Sewer entrance typewriter still doesnt recognize if you have ink ribbons in inventory. Also I have checked a prison entrance save room. There is same issue with typewriter here.

A backroom/streets of library behind crashed truck

Fight here with Mr.X is really nice, but what i wanted to inform about is fact you cant interacted with opened manhole.

Items

Now I see why you dont discard a manhole opener at first. It make's sense now.

But as i mentioned in post above other items stay. Like a Theater key. I know bolt cutter might be useful in future, same can go toward a keycard you get from zombie in morgue.

Atm that it from what i saw. If you have any other question or need me to check give me head up in reply. I look forward to next version :)