Another victim of the 1 week deadline. I gotta point this out though: the problem is not that the game doesn't have enough stuff in it. The problem is that the game needs better balancing and more playtesting, which again, takes time.
The core mechanic is really good on paper, you have a limited amount of dough, you have to use at least 1 dough per customer or you lose and getting more dough costs money. If you don't bake the cookies enough you won't get enough money to buy more dough and if you bake them too much you'll get nothing at all. The core issue is that, eventually, you just end up accumulating more and more money and never losing at all. There are many ways to fix this but the simplest would be to just make it so that the dough costs more and more after each level. Again, don't take my word for it, playtest it.
All of that being said, I liked the game. It was really good for a game jam.
