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Bullet Hell Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #286 | 1.732 | 3.000 |
Fun | #294 | 1.925 | 3.333 |
Overall | #314 | 1.732 | 3.000 |
Audio | #330 | 1.347 | 2.333 |
Visual | #330 | 1.540 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
sprites from opengameart.org by oglsdl, M484 and Matheus Carvalho, also godot icon
Are you using any AI generated assets?
No, I didn't use AI because it's lame
Did you use BulletFury?
No
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Comments
Hi!
It was really hard to understand what I can do with the click, I thought I have a melee weapon but after the first parry everything was clear. It was a super interesting game. My general strategy was to go horizontal and just parry back the horizontally sent bullets so every one will hit the enemies.
One last suggestion: if the player beats the enemies you could show some "you won" view because I was looking for a bit for additional enemies :)
All in all a super fun game thanks!
I like the parry system. However, for the next game jam, may I suggest adding some more art and maybe some music/sounds for extra personality? Still, good job!
Yeah, I know man. I kinda' skipped on the art department on this one. Heck, even the programming wasn't that solid. I'm actually really considering expanding this into an actual game and coming with a different idea for the next game jam. That being said, my workflow really sucked. I spent more than half the allotted time procrastinating. Anyway, thanks for the support!