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Surprise!_Crabs?

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A member registered Oct 02, 2017 · View creator page →

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Very cute and interesting gameplay.

Pretty fun and silly. Kept knocking the pallets off the track and couldn't push it back on.

What's the third? All the green is just dithered for different shades.

Amazing. Loved the little diddy that played and I'm a sucker for puzzles.

Yeah, redoing the navigation for the apartment would be one of the first things we improve after the jam.

Adorable. Definitely a good use of the theme and limitation. Loved the big guy!

Short and to the point. I thought the use of family trees and feuds was a good use of the theme.

Really nice. I couldn't tell if the inability to go backwards was intentional. My S key didn't seem to work after the first lock was destroyed.

Yeah, the apartment is the first place we can easily improve and add extra content with. Thanks for playing!

Nice to play except for the clicking. It would be better to allow the player to hold down the mouse button to shoot rapidly. I had to stop after the first gem. My finger did not like mashing to finish off the crystal.

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I think I got stuck in the opening room in the web build. I chose mage.

Edit: Realized I needed to hold the direction of what and who I wanted to interact with.

Overall very nice! Pretty good length for a game jam game. I feel like running is way overpowered but then again, it's hand for when the ghost shows up. Only issue I found was the tumble down the stairs didn't trigger the first time so I had to go back up to check what to do then I tumbled.

Accidently rated it before completing it. Had several tabs open going through games. Sorry for the random rating out of the blue.

Control list would be nice. I don't know RPG maker's default controls off the top of my head.

The minute countdown is a bit long to just restart the game. I would consider making it shorter or adding more interaction during the countdown.

The maze doesn't feel worth it. There is no frame of reference to gauge if you're moving left to right once you get into the middle. I couldn't bother with the second maze.

Please make the mazes a bit easier to get through.

Pretty short and to the point. It would be nice if the normal loops were a bit shorter to walk. The last one feels like a good tease. Not obvious that you can talk to the cat with left click. Also the text box can be covered by the player.

Otherwise short and sweet. If you want to try out another story based game, check out our submission.

Don't worry. It's always a learning experience. I've had my share of Jams where I couldn't finish.

Pretty interesting. Sorry you couldn't get more content into the game before the end of the Jam. Definitely a bit short but it does demonstrate what you had in mind. Also, see if the organizers will let you reupload a web build. It currently doesn't work.

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Game seems to break at the second act. That or I didn't understand it. Also the back arrow doesn't work in the level that broke.

Boxes are a bit hard to see but otherwise it's a nice little game.

Nice. Simple, enjoyable, and annoying.

Very fun. Can't vote but love the game. Only issue is you automatically attack to the right after you move up. Not really a big deal, ended up using my bodies to block the arrows.

Pretty nice. I can't rate the entry sadly but I will say the sprites are amazing, the filter is okay (I'd prefer it if the paper crinkle was applied to each object instead of the entire screen but time is of the essence here. The different bullet types didn't seem to have much difference. They all seemed to kill. Maybe I didn't get far enough to see the different effects.

Fun entry overall.

This was a fun little game. It'd be interesting to see how you'd build off of this idea.

Very cute sprite work for a one man job. Pretty interesting gameplay though there is a bug that needs fixing: when you restart you can't kill the red guys and the green guys can't die.

The gameplay is a bit too easy compared to minesweeper and I seem to always get attacked by cultists on the first selection..... but it's pretty good to look at and play. Great job!

Yeah, I was thinking about expanding it to be like sticky jumping. Perhaps another game can take up the mantel.

Thanks for the heads up

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I mean, the game is an exercise in "Solving" Capitalism. A lot of the switches needed to complete the game are just magical on/off switches unrepresentative of the real world. I'd assume it's satire. 

10/10. Great puzzle game

itch.io Community » General » Release Announcements · Created a new topic Pix

https://surprise-crabs.itch.io/pix

Surprise!

Pix is a 2D platforming game by team Surprise!_Crabs? made in less than a month originally for a university game design course. Our small team of three is pretty excited about what we have made, and so we wanted to share it with the indie community! 

About the game:

Pix is a painter who uses his magical paintbrush to shape the world around him. Each world has a different art style, with different challenges and enemies. Pix will fight enemies, build platforms, navigate jumping puzzles, collect coins, and finally defeat a boss enemy. 

The game currently has 4 main levels, which make up one world. The prototype world includes pixel art recreations done in the style of Piet Mondrian. The mechanics are largely inspired by Shovel Knight, including a similar feeling bounce attack.

Going forward...

We are very interested in continuing to support Pix as long as we can, especially if there is some interest in it. We want to add at least 2-3 more worlds with different art styles, add more to the shop, and even have controller support. Please give us any feedback you have, either through itch.io or directly at surprisecrabsdevelopers@gmail.com

Enjoy these screenshots, and the game!