Nice idea, and fluid controls. I liked how the lights depicted the player and enemies sight! Good work!
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Noted, the world is always a bit more satisfying when you know how much damage you're doing, will be sure to keep that in consideration for future builds.
Loved your MachinesAndHeroes, had so much fun with it!
Loved your camera in the game. Works very smoothly and adds to the feel of the game. I missed a soundtrack, but it didn't distract me too much. I liked your customization in this. Great concept and execution.
Loved your characters and feel of this game. For me the character moved just a little too fast making it difficult for me to jump between the obstacles. I know with addition of sound effects this game would be amazing! Good work, thank you.
As awesome as this game looks, unfortunately when I played the game, it seemed to have glitched. No controls are responding. Downloaded your file twice, still get the same glitch... but then again it might still be my hardware... my laptop did die...
I have to say this is one of the most constructive feedback comments I have had so far. Thank you so much for taking the time to write this.
It's funny you mention the focus fire, I had accidentally come across the behaviour but unfortunately artistically the beams didn't line up. But will definitely make a good addition to the GIGA titan.
Hey invent room, I thoroughly enjoyed watching your play through of Golem Heart for the Ludum dare mini jam. I have just entered the dive jam found here; https://itch.io/jam/divejam . I wondered if you wanted to play through the contestants games there. I can post a message in the discord, so you can potentially get some more views. My Entry is called Convict Torpedo ;)
Really enjoyed this game, and loved watching the behind the scenes.
All I can say is thank you! You single-handedly inspired me to pursue game development, and taught me how to rig my very first character! Your tutorial was invaluable for me, especially the rigging in blender. You helped me grow, and all I can say is Thank you!
Keep doing what you are doing, it is amazing.
I know you must have a busy schedule, and I don't expect immediate answers, but I would love to hear how you started out in game Development.
A coffee addict (AKA Sunrock)
Thank you for including me in your lets play, you are officially the first person to ever feature me in a lets play. So I thank you. Will be sure to keep you updated on my developments and will take into consideration your comments. Also I have shared your youtube page on my facebook wall. Hopefully I can help you to grow your channel!
Thank you once again!
You main menu is very well done, I loved the 8 bit theme. The mechanics are all there and can see this evolving into a nice game. Me personally, I lost patience after dying numerous times on the second man obstacle. Perhaps some checkpoints could be incorporated?
Thank you for your effort. I think it is a fun little game.
On the end of my first day. It will be posted by 8am (GMT) Thursday morning. I haven't played any of the other ones posted yet, to simulate what the jam would have been like, but I am looking forward to palpatine simulator!!
I Appreciate your support.
After day one, my laptop died, but luckily I had backed up the prototype on my game. Unfortunately this caused me to miss the schedule. I am writing to say that I would like to still post my game within 2 days time, fulfilling the time schedule for the Game Jam.
I understand that this can't then be considered for voting, but to just have the community play the game and give feedback would be great.
Thank you for inspiring me.