Rad! I loved playing this.
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I enjoyed this quite a bit! However, there are a few improvements I would suggest adding. First, having the gun you can't shoot a certain type of enemies with while those are the only enemies left alive just made the player wait for the next gun without opening up any more possibilities. Second, the waiting time for new guns overall felt far too long - maybe if you hit an enemy with the gun it skips the loading time altogether? Third, the grenade launcher often just felt useless. Other than those things, though, this was pretty polished, presented well, and fun!
I really, REALLY, enjoyed this game. The core loop of mastering how you jump up the falling blocks in midair is very fundamentally engaging and brilliant. However, I had a few gripes. I found the ice-y physics very frustrating most of the time while I played. I also had a problem where I would get crushed because i was on top of a block while it "bounced" upwards. I also would prefer if I had more information about what's below me/everything below me got deleted as the screen moved up, so I would be certain whether or not I would die if I fell into a pit. Overall though, I thought it was brilliant how in a very vertical game, you move horizontally slowly and jump super high, jumping up falling blocks felt great, and the game was fun.