Woo! Looks lovely. Can't wait to play it.
Stone Baked Games
Recent community posts
Thank you very much for your comments, that's very kind of you. The Witness was one of the inspirations for this game so I'm glad that came across. The interactable statues are just there for a bit of fun, the don't serve any actual purpose. Although there's one other interactable item that you didn't mention ;)
The game itself was developed using the Unity game engine, while other tools were used in the creation of the art assets, such as Blender for 3D modelling and Audacity for sound effects etc. I couldn't tell you what was used to create the music as that was done by the composer.
Thanks for your comments and suggestions. The game was published two years ago, so has long since been put to bed, but if I ever make a follow-up game I'll bear your suggestions in mind. Incidentally, there is a vertical aim assist, if you sweep your aim past an enemy that is up or down a hill you'll notice that the laser sight does lock on to the centre of the enemy. That only works when there is an enemy in the line of sight, however, it doesn't work when simply aiming at empty landscape. Perhaps that was what you meant.
I'm glad you liked it. I'm afraid you wouldn't learn a lot from this project as it wasn't developed as a learning tool and so is rather messy and has lots of shortcuts and hacks (like pretty much all projects!). You'd be much better off looking for specific teaching materials such as the projects on the Unity learn pages.