Cute and quick game! The scratching sound is really satisfying and the artstyle is lovely. Good job!
Stefa3442
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Amazing and fun game, can get really difficult but I think that's the point. You collect more and more gems, risk loosing them all while traveling to collect more, bump into something, lose a gem and make a dangerous run back near the saw. Fits the theme perfectly.
Game lets you be creative, once I saw that traps damage everyone and not just you, I began using it. Tried luring a goblin who stole my gem into a spike trap and inevitably failed xD. But I still felt smart for doing so and was happy to figure that out.
I also love the beautiful artstyle and the animations of gems being thrown.
Your feedback is incredibly useful! Thank you very much.
-Totally agree with art resolution, won't repeat that mistake again xD.
-Btw I did add coyote jump and it really made huge difference when I was testing it, I'm glad I added it. I might just slightly increase the timer in case the current time is not enough, I will look into that. Also agree on making it less punishing since some people mentioned they sometimes had a hard time with enemy collisions.
-I think that because my game over and win menus are Canvas Layers, they dont have this setting, so I'll try making them children of Control node to see if it helps.
-And I've just fixed my menu, It wasn't properly centered because I couldn't press left buttons of main menu, so I tried your advise and made my Center Container node a child of Control node and now everything is alighned and works! You're saint, thank you!
I'm happy to see such sweet and helpful people, it motivates so much.
The idea with making the noise is pretty fun! Although, I wish this sound wouldn't be so loud for me too xD. Sometimes it felt frustrating jumping over the chainsaws because you might get hit if you get too close, or get hit while jumping from too far. So you collide with it even mid-air. Overall the game is nice and innovative, good job!
I like how you can choose a doggy! Really cute. Also the music is really cool and dramatic. I was laughing when I ended up having so many people run after me, but once I came out of the cave, they were still after me, so I've decided to check what happens if they get u... And I guess I made a couple of friends because they were just looking at me xD
After stealing some food I didn't know what to do so I left the game, I must've missed something.
The game kinda reminded me of my childhod games where you'd play as a mouse and also steal food and other stuff to survive :D
I would say the gameplay is a bit goofy because when I was actually trying to scare the roaches away I kept losing. And when I won by keeping the light in the middle and just dragging it left and right xD. Oh and the roach sound was unsettling, good job!
The idea is nice overall but lacks challange once you know what to do.
Amazing, and really underrated game! I love puzzle platformers and this game has all that I love about them! Visuals, game mechanics (especially the jam wall climbing) and level design are all nicely done. I love how demon has charm and character, and how they change their expression sometimes. Oh, and I laughed then I saw that jam is called Brackeys xD
The artsyle and music are whimsical and beautiful! Altough I would suggest to make it eigher fully 2D or fully pixel art, unless it's intentional to have some enemies like skeletons appear in pixel artstyle.
Unfortunatly, like others have said, I also would often get softlocked, sometimes dashing would help, but I still had to restart the game a couple of times times qwq. I'll make sure to check on your game after the jam, to play it after some fixing :D
I like the idea with close call and a risk meter, I only performed a few risky moves, but I can see where it's going and the concept is really cool! Though, the movement was a bit slow and it was sometimes hard to hit the enemy, I wish it would be possible to atleast toggle mouse sensitivity. I think overall you did a great job and the music is really cool!
Hi everyone! I hope you're having a great time rating games. I'm trying to push 20 ratings for my game, and I'll be rating your games too.
Here's the link, I hope you'll have fun!
https://itch.io/jam/brackeys-14/rate/3850440#post-14117669
Aweee thank you so much! I totally agree with a variable jump! I'll add it for sure. I've recently started playing Hollow Knight, and once I replayed my game again, I really felt like it lacks this feature.
Also yeah, I did have a trouble with moving platforms, but I assume in godot it might be slightly easier to implement them hehe. Once again, thank you for such huge review, I really apreciate it! :D
Hi! I've been seeing your game all afternoon while rating other games, so I can't wait to try it out because it looks amazing!
While I'm at it, here's mine: https://itch.io/jam/brackeys-14/rate/3850440
Wish you luck
Hi! I hope you'll like my game:
https://itch.io/jam/brackeys-14/rate/3850440
Rated yours, it was really fun
It's really cool that you need to bring cookies in the oven, I love platforming games there you collect stuff :D. Fun game and I like how music was different for every level. I've only had a problem with some of the assets because the entire screen is kinda filled with tiles and it was a little hard for my eyes. But overall the game's nice.

