Thank you!
steelroo
Creator of
Recent community posts
Thanks for playing. I am pretty new so I am sure it had something to do with it but this game runs pretty bad. It always ran great inside Godot but I think I learned my lesson on using physics. I am working on a new game that is not the same but has the same idea where you control some sort of ball and I am not using physics this time and instead just coding it the way I want it to feel.
Thank you for playing. I definitely feel the same way. I actually liked how I had it when it was a smaller game and enemies had less HP but I got way too ahead of my self and the more I changed it, the worse it got and the worst it ran. I am working on something that feels a lot better now this game helped me learn a lot.
Thanks for playing! I actually do have enemies that shoot but they are later in the game. I feel the game is a bit too slow and long, the screen too big, and the enemies too much HP. But I was running in to tons of performance issues so I stopped working on it. I am working on a new one that I feel is a lot better and more like the type of game that I like.
Thank you for giving it a chance! I agree it’s a little bit obnoxious but was hoping the slimes got in the way on purpose, hopefully not too much though. You can also jump again once in the air which should help you reach certain ledges and probably should have put a tip about that I guess. Either way I’m really glad you enjoyed it!
I basically wanted the game to work the way it is now but for it to also stick to walls and things. I recall giving up pretty early in the process to make it work so I don’t remember the main issue. It basically just would not work as if I did nothing some reason. I will just assume it’s my experience since I am very new to this but it was probably something stupidly simple that was missing.
Thanks for the feedback! I also agree on your point and I actual got a couple people to play it. Some that were unexperienced and experienced and both were able to complete it and I figured for now it would do. There are a few techniques and things that make it a lot easier but I wanted people to try and find it themselves. I am still going to try and update it a bit more before the game jam is over.


