Thank you, you made my day! Actually the reason a lot of content is limited is bc I spent so much time on the actual shooting mechanic that I didn’t have time for a lot of the other stuff I wanted to do lol.
steelroo
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thank you! Yeah there were tons of items I have ideas for but I need way more time. Around level 3 I added a sherif badge that if you hit it, you lose a life but that’s about it. Most other items were pretty basic. But I kind of want to spend more time in making it better. Not sure if it’s worth it yet or not. Def need a main menu and a pause/options though.
Thanks for playing! It’s 9 separate chunks/ areas in a 3 x 3 grid. Each time you start they are randomly placed. So it’s probably fair to maybe assume there is a rare situation that might block the path but through my testing, it never happened. But it was rushed and ran out of time so the level design could be a lot better. I was able to finish it the times I did it but also I’m the one to make it so that’s not fair lol.
Yeah it definitely would be better with a map and thought about it but ran out of time. The van was one of few vehicle sprites on itch. (https://minzinn.itch.io/pixelvehicles). I probably should not have made the map random lol. I had 9 areas and they get shuffled around each time you start, so you never really do the same map lay out. But that leaves some tries a lot harder than others. Thanks for playing!
Thanks for playing. I am pretty new so I am sure it had something to do with it but this game runs pretty bad. It always ran great inside Godot but I think I learned my lesson on using physics. I am working on a new game that is not the same but has the same idea where you control some sort of ball and I am not using physics this time and instead just coding it the way I want it to feel.
Thank you for playing. I definitely feel the same way. I actually liked how I had it when it was a smaller game and enemies had less HP but I got way too ahead of my self and the more I changed it, the worse it got and the worst it ran. I am working on something that feels a lot better now this game helped me learn a lot.
Thanks for playing! I actually do have enemies that shoot but they are later in the game. I feel the game is a bit too slow and long, the screen too big, and the enemies too much HP. But I was running in to tons of performance issues so I stopped working on it. I am working on a new one that I feel is a lot better and more like the type of game that I like.




