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A jam submission

Unitychan SurvivorView game page

A cute survivor game feat Unitychan. / SDユニティちゃんのサバイバーゲーム
Submitted by mesiro101 (@mejiro101) — 22 days, 8 hours before the deadline
Rated by 7 people so far
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Unitychan Survivor's itch.io page

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pre-jam devlog (optional)
I develop alone and joined the jam mainly for motivation.
I will be updating it for at least a month.

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Comments

Submitted (1 edit) (+1)

Amazing framework. The models are extremely cute and remind me of DS era Square Enix offerings. The huge bunny enemy made me laugh a bit when I first saw it. The different selection of weapons is very nice, with the shotgun ice being my absolute favorite. The music was also very relaxing and the sheer selection of powerups helped spice up the gameplay, particularly the rare ones like the coin drones. Unfortunately, sense of speed is very important in a game like this. I found myself going for movement speed above all else and it not really helping. I think you would benefit from just giving the player a fast movement speed from the start and not worrying about having it as a variable stat. Invincibility frames could also be slightly generous, and the laser gun should have 3 levels to its charge like in, say, a Megaman X game. Overall I really enjoyed the game and I think it has great potential with its aesthetic appeal and sense of variety. Fantastic work!

Submitted(+1)

Nice survival game. I like the perspective.

Submitted(+1)

pretty polished. could run a bit better in browser but for a game with these vfx and graphics it was acceptable ;) i liked the music. it fit the aesthetics of unitychan perfectly. id like to be able to move a bit more while shooting. thats the only thing id prefer :) thank you for sharing

Developer (1 edit)

Thank you for playing and comments.
I'll play your games later :D

Submitted(+1)

Cool enemy wave spawning game!

  • Innovation – The most unique idea I saw was the coin collecting drone.  That is a cool hook, your character should start with a drone and you get more as you play.
  • Fun – Moving so slow made the ranged enemies kind of frustrating, I would up the base speed more or nerf the ranged enemies.  Everything else was quite fun.  Might be cool if she just auto-fired and we pointed with the mouse.  Holding down for so long made my hand hurt haha
  • Graphics – Very simple asset pack stuff I think? Looks  good.  Needs more feedback and particles.
  • Audio – Not great.  The gun needs a better sound and some random pitching so it doesn't get annoying.  The enemies need  some random grunts and roars.  Needs foot step sounds, etc.
  • Polish – With some more juicy game feel I think people would really like it!

Great job completing a full and fun game loop!  Please check out my game if you like Metroidvanias or platformers :D

Submitted(+1)

It's a pretty cool framework. Good job!