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SpoonMoney

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A member registered Jun 06, 2021 · View creator page →

Creator of

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Thank you for the feedback! I'm glad it read well.

Thanks for the feedback, and I'm glad you made it to the intended gameplay! Do you have any ideas of how I could have guided players to that juggling gameplay sooner? 

Good points, thanks for the feedback! I agree I should've given the hit detection more leniency for better feel. Do you think if I made the crit more fast and impactful for higher rallies that would be better?

Very cute game! I love the rolling animations. I ran into a bug where my yarn counter was changing without me moving though. Great job making this game!

Pretty solid game! I like how readable the game is in its presentation. Very fun, I got stuck on level 7!

Really smart idea for the game! Definitely more abstract interpretation of the theme, and it works! I really like the clean and readable presentation of the game as well. Great job!

Thank you for the feedback! The crit mechanic multiplies 50 score X current rally count. I wanted there to be an incentive for juggling multiple fireballs, and then cashing in with a crit to get big score. Do you have any suggestions as to how I could better demonstrate this, or incentivize it? 

Very interesting concept! I really like the strategic depth that this game offers. It was a bit confusing, especially early on. I think maybe this could have been mitigated by introducing the mechanics a bit slower and spread out over multiple tutorial levels, but obviously that is difficult for a jam timeframe. Overall, good job!

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Very good game, I like the use of the trail making a loop! The visual style is very cohesive and the gameplay has a good balance of risk/reward. The spinning wheel felt a little unrelated to the rest of the game loop. Overall, I think this is a very polished entry, good job!

Really interesting take on the theme, I like how subtle and built into the world the loop is! The visuals and gameplay systems are really well done. I think transitioning from a station back to free roaming can be a bit jarring with the camera sometimes though. Overall very fun, and very professional looking!

Very good core game mechanic! I think some form of animation to indicate how the currents are moving along the entire loop would help visually indicate the direction more clearly than the static arrows. I also wish the different current loops had varying speeds. Overall good job!

Very cute! I especially love how the level starts with all the blocks situating into their place! I wasn't able to get past level 1, but I see the vision and I like it!

Very tight gameplay loop! Clean presentation and feedback elements really makes the game feel good to play. Here are a few things I think could be considered: 1) I wish the shop buttons were always on the screen instead of an overlay, because after a certain point I always just have the shop open and covering the game window. 2) I wish the shop buttons would change color when I had enough loops to buy them. 3) I wish the ascend multiplier appeared next to the shop upgrades to remind me. Overall well done!

Please comment your High score and any feedback you have for the game!

Thank you for playing! 

Thank you for playing!

I liked the narrative and the ending! Good job!

Thanks for playing!

Wow very interesting mechanics and aesthetic! I really like how you hold up the instructions and the radio. Definitely a unique take on the theme. Good job!

Nice game! I like that you also went with the underwater vibe! Good job!

Very spooky! Interesting narrative, good job!

Very interesting take on the theme! I really liked the idea of entering the different dreams, reminded me of the Runescape quest, Lunar Diplomacy. Great narrative too! Good job!

thanks! I agree, the menu was sadly pushed to the last minute and suffered as a result. Thanks for the comment!

Thanks, will do!

Thanks for the very detailed response! I agree with all of these suggestions, and added them to my list of things to do better next time. Thank you for checking out the game!

Great game, followed up on this one after initially seeing a post about it in the discord. Mechanic fits theme, but what sets this game apart from generic is the immersion! The lighting changes mixed with the soundtrack , take this game to another level. This may be bias though, because I have listened to the soundtrack on its own like 10 times since it was shared in the discord lol. Song slaps, shout out to Yzee! Great entry to the jam!  

Great game with a great take on the theme! It's a quick play and deff worth a try. Thanks for sharing!

Great game! High level of polish, solid take on the theme, great level design, mysterious music that matches the feel. This game has it all! Definitely a contender for a top slot of this year's jam. Thanks for sharing! And again big shout out to the music designer!

WOW! What an amazing entry to the jam! Not only are the puzzle aspects solid, the level of polish is unmatched. Clearly a contender for being in the top bracket of the jam. Very interesting take on the theme, with gameplay reminiscent of "Factorio", "Satisfactory", style games! I am blown away and inspired by what was accomplished with this entry! Thanks for sharing! P.S. I loved the devlog post about Taking your game jam game to full release. Appreciate the insight and best of luck with your gamedev endeavors!!

WOW! What an amazing entry to the jam! Not only are the puzzle aspects solid, the level of polish is unmatched. Clearly a contender for being in the top bracket of the jam. Very interesting take on the theme, with gameplay reminiscent of "Factorio", "Satisfactory", style games! I am blown away and inspired by what was accomplished with this entry! Thanks for sharing! P.S. I loved the devlog post about Taking your game jam game to full release. Appreciate the insight and best of luck with your gamedev endeavors!!

I agree the 4th level was a little too open, but overall what a great game!

WOW! What a great entry into the jam. First off, it fits the theme perfectly and seems very unique. The gameplay was fun, and the character portraits of infection were comical and awesome. Tons of potential for the game to be fleshed out and polished into a solid steam buy. Adding puzzle-ish elements to the infections could make some levels really interesting! The concept really shines in this. Great game, thanks for sharing!

WOW! What a great entry into the jam. First off, it fits the theme perfectly and seems very unique. The gameplay was fun, and the character portraits of infection were comical and awesome. Tons of potential for the game to be fleshed out and polished into a solid steam buy. Adding puzzle-ish elements to the infections could make some levels really interesting! The concept really shines in this. Great game, thanks for sharing!

Thanks! Do you think the game would play better if the weights gave more of a warning when they were gunna show up?

DONT CHANGE! I saw something saying if you change anything after the jam closes, it will get removed

Thanks! Glad you enjoyed it!

Fun game! Solid mechanic, simple but enjoyable! Great entry!

WOW! Great polish and feel to the game! Pretty fun to play, with good art and music vibes. I recommend people try this one out! Great entry to the jam!