Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

spf_Grey

20
Posts
14
Followers
1
Following
A member registered Apr 30, 2019 · View creator page →

Creator of

Recent community posts

Thanks it was very entertaining to watch!

Thank you!

Cool game! I like the idea of passing on the flame, and the fact that your life is diminishing as you go introduces a cool mechanic of trying to optimize your life span before passing on the flame. My only feedback is the thorns were kinda hard to see, and since the falling leaves were red I thought they were projectiles. Maybe you could highlight the thorns in red and de-emphasize the falling leaves? Just an idea!

Thanks a lot for the feedback! Those are great ideas!

Thanks! Sorry again about the flashing lights and camera!

Thanks for playing! I'm planning on implementing some light progression then releasing on mobile soon!

Cool game! only complaint is I had to wait for the first projectile to hit before i could queue up my second one.

Cool idea! Would love to see the mechanics expanded on.

Cool game! I liked the duality of stealth vs frenzy gameplay when you get spotted :)

Thanks for playing! Haha yes the inspiration was reverse Downwell. Hope you liked it!

Really fun to play and a cool take on the cooker genre! I wonder how this would play if you expanded it out to a full overcooked style recipes and had to harvest it from the monsters.

Thanks for the feedback! Haha yea the tutorial could have been a lot better, I ran out of time so I threw it together in the last 20 min. And that's a good idea with the camera thanks! In regards to the enemies below you, you can actually fall on their head to damage them (I know that's not an explained mechanic :/ )

Neat game with cool mechanics! I spent a good 5 min getting coiled around the fence before i figured out you could open the gate haha. Really like the coop aspect!

Really cool concept! Would love to see this expanded upon. Wish there were more options in the beginning, since my graph was singly connected, I was just doing the same order of moves over and over again. I liked the ability to change connections later though!

Really neat idea! Definitely attached the initial gun the wrong way and killed myself doing that in the tutorial haha

Cool idea! I like the risk reward of not turning into wolf form for as long as possible to get further vs building up too many guards behind you.

Presentation is amazing! It's a cool concept that I could see as a fun mobile game.

Thank you! We definitely wanted to add more positional abilities but unfortunately ran out of time for the jam. We'll definitely add more in the future :)

Yea there were more bugs than we were able to fix in the period of the jam, but are fixing them and will upload a working build soon.

The 4th skill was meant to be a direct upgrade to your active skill, but we ran out of time :P

Thanks for playing , hope you had fun! :)