Pretty cute! Having the camera controlled by the mouse would feel a lot better than relying on turning the character, having to use enter instead of the mouse for half the menu options was annoying. Felt like a solid start though, especially the art
Recent community posts
Pretty neat idea, and it's easy to see this becoming a great puzzle game. It seemed a bit easy to just spam tiles and flood the heroes, and outlines for heroes would help a lot with the readability. Keen to see where you take this
The light mechanics have the potential to be pretty fun and lend themselves well to puzzles, and the other mechanics weren't really as interesting. As mentioned in the threads, the art isn't great.
If you work on the light mechanics more, you could have something pretty neat.
Nice start, the art is pretty good. A command list in game would be useful (unless there is one and I missed it). Also, having the player move in the direction of the last key pressed, rather than the direction priority it has now, would make movement a bit nicer. I can see a sprint option being useful once more areas of the city open up, too.