You have to have been mad to come up with this one :-)
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Thanks, I figured it out. This one took me a while…
I have no idea how Steven Miller came up with these puzzles. Is AI or something else used to find puzzles that have only one solution? It’s got to be hard to come up with so many puzzles that so many people think are “impossible” but yet are completely solvable. It’s unlike pretty much any other puzzle game in this respect.
Also, most puzzle games keep introducing a new mechanic with new pieces added to the puzzle that have new properties to keep it interesting, but for the most part, in Pull-Chain everything is there from the start, maybe adding a few things like the snowball, web, and the 2-level mechanic, but other than that, it is just about using things you always could, but just didn’t have the need or environment to use or discover them.
Thanks for making it, Mr. Miller!
When you “Claim” the game, then go to the game’s home page and click on the “Download” button next to the “You own this game” message at the top, there is nothing to download.
You can only download the game when you first buy it, but if you come back after you will be unable to download it again, so it looks like you have something set up wrong.
Either change it to “Download only” during the sale, or enable the ability to download the game from the “claimed” page even after the sale is over.
Nice game, I enjoyed it!
Is there a reason you allow access to Floor 3 - Normal in the demo but it is completely empty? Doesn't seem to make much sense. Also why have challenges for this floor in the Demo if you can't complete any of them?
Also, at one point in the game, it just went to a completely black screen (Windows 11, Firefox 150.0.2) with just the music playing. Controls didn't seem to do anything. Had to reload the site and then load from my savegame to continue.
Edit:
Was just playing Floor 2-3 and the monsters were on top of me and the game froze. Only the music continued playhing. The mouse pointer was not visible while over the game screen and I could not click on anything. Had to reload the page and restore by savegame.
Edit 2:
I converted essence to coins in the Currency Exchange. It showed that my total coins went from 50 to 75 at the top, however when I went to the Shop, it still showed that I only had 50 coins, although it let me buy things that cost more than 50 coins and after I bought something the total was updated to reflect the correct value.
EDIT: I figured it out, just paste it in the text field on the save page (overwrite the text that is there) and press "Save". You can ignore the rest of this message, just leaving it here in case anyone else has this question.
I seem to have lost my save. I used the button on the title screen to save my game yesterday, but when I reloaded the game today it started from the beginning.
I also saved a text copy of the same by copy and paste, is there someplace I can put this to get my old save game back?
The text starts:
{"Version":"VERSION2.0demo","MapCells_X":
Thanks
___________________________________________
############################################################################################
ERROR in action number 1
of Alarm Event for alarm 0 for object obj_logs:
Variable obj_logs.ENEMY_FACTION_UNKNOWN(101182, -2147483648) not set before reading it.
at gml_Script_scr_log_deaths
############################################################################################
gml_Script_scr_log_deaths (line -1)
gml_Object_obj_logs_Alarm_0
Got this with v0.8.1. If I try to load the save it immediately displays this error and exits.
___________________________________________
############################################################################################
ERROR in action number 1
of Alarm Event for alarm 0 for object obj_logs:
Variable obj_logs.ENEMY_FACTION_UNKNOWN(101191, -2147483648) not set before reading it.
at gml_Script_scr_log_deaths
############################################################################################
gml_Script_scr_log_deaths (line -1)
gml_Object_obj_logs_Alarm_0
This occurred after a death with version 0.7.3.
7.0 version - Auto salvage only works for a few scraps, you still have to manually click on them to collect them all, also when you do click on them, they react differently then they did previously, you have to keep clicking on them to harvest them completely, also the line that used to appear connecting to the scrap you were clicking on is instead displayed in a "random" location instead of connecting to the scrap.
Not sure if any of this was intentional or not.
In the PC version, I managed to get two objects to permanently float in the air (shadow is 1/2 inch below them), and I cannot do anything with them. The hand does not change when hovered over them. Unfortunately, one of them is the notebook/Almanac Alchemica, so I can't carry it around anymore. I can still add pages to it by dropping them on the floating book and I can read it by standing close to it, but I cannot grab it or put it in my bag. Is there anyway to fix this without restarting the game?
Also, I blew up many areas that revealed trap doors, but I have been unable to figure out what to do with those trap doors, I am unable to open them with my pointer/hand like I did with an earlier trap door, that was the only one I could open.
Thanks for any help anyone can provide!
I got an "Ad starting" countdown in the lower right corner and then the screen went black and then nothing... Can't continue the game... No ad blocker enabled.
EDIT: Fixed it in Firefox by disabling "Enhanced Tracking Protection". But it was annoying that I had to restart the game every time and play through to that section until I found the correct thing to disable.
I see you entered your game in Pixel Jam! Nice! Good luck!! I guess it's too late for the Jam, but I just wanted to remind you that there is still a bug in the current version (at least for me).
Start the game, then walk out and get killed by something, then select "Main Menu". Instead of going to the main menu it just exits the program. Also, selecting "Exit" does nothing.
So it looks like the "Main Menu" option does what "Exit" should, and the "Exit" option does nothing.
Again, good luck in Pixel Jam!!! I am sure your game will do very well!