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soulsoftea

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A member registered Dec 12, 2016 · View creator page →

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Hi Janjan!

Wow that you so much for the kind encouragement, and playful review. I'm sorry you were having so many  video capture issues lol. But the video still turned out great imo.

If you enjoyed the demo that much, I just know the full game coming out next week will totally surpass your expectations. :)

 And OMG I wish! Haha. I'm just a small indie dev, but if LYTP ever got to the point where DBD wanted to include our villain...that...that would be a dream come true~ (It sounds to me like you play a lot of DBD. You're more than just a casual horror fan it seems?)

(Maybe if we all collectively keep our fingers crossed...it'll happen someday)

PS. I plan to share your video on our Bluesky. Thank you once again for taking the time to make it! 

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Hey Neon and Dono, 

Great detective work everyone! Tbh, I was always a bit nervous that I made some of the killers too obvious (before seeing certain endings that is), so I'm glad that Neon described it as "non-hand holdy". 

Also, I was very inspired by 999, in that you really didn't get a good picture of who the villain was until after experiencing several dead ends/endings. After seeing a few endings, the whole picture of this crew of murderers becomes clearer.

ABZI: Responsible for River's death and many other pornstars like/before him, mastermind behind all the killings in general. His scythe is the sharp weapon responsible for cleanly decapitating Timmy. Then Abzi has Evander killed, yes due to Soren's request, but it works out for Abzi's true goal of breaking Adam.

SOREN: Orchestrated Timmy's death, distracting Adam allowing The John's to clean up the corpse after Abzi and The John's torture and then decapitate him. Targets Evander later in the story. It's revealed , Soren revels beside Timmy's remains in the True End.

THE JOHNS: They participate in the killings of both Timmy and Tad.

HUNTER: Tosses Evander over the cliff at Abzi's behest.

And so, all 5 have their hands bloodied and why Adam allows vengeance  in The True End.

Hi Dono!

Oh goodness. It's been sooo long, that I can't quite recall the details. There's definitely a reason Evander's Bio was redacted for the most part.

Tbh, all I can think of...is that I believe it was partially due to his role as not being a porn star like most of the other cast. I know I wanted that to be a surprise, although I don't think it'd be the only reason why I'd censor most of his bio. 

Sorry if that isn't terribly helpful. 

Thanks to everyone who's taken my Valentine's Horror Movie Poll so far!

I must add here too, I'm a bit surprised that Lover's Lane is the forerunner (Happily so). But glad to see it getting it's flowers. 

I do think though, that Valentine's has the best killer mask out of the lot. 

Honestly Zakaries, it's just me being lazy >_<

I get the emails from Steam about joining the sales and always mean to opt in...and then I end up not getting around to it. 


Hey all!

Hope everyone's having a happy holiday, and stoked to see the end of one of the most diabolic years ever. So here's to 2026, positivity and good fortune!

But on the topic of good fortune, Soulsoft is pleased to also announce that...

..."Love You To Pieces" is 100% complete!

What does that mean?! It means no more delays, no more missed targets... LYTP WILL be releasing this Valentine's Day 2026.

I hope you'll join me and Tara Heart in a new Soulsoft story adventure coming 02/14/2026.

Thanks Chuck and PhoenixCreed! ^^

For fun, I'll be posting some concept art and more about the other cast you'll meet past the demo in the coming weeks. 

I know right, it's a sad state of affairs Koteq. I used to play GYEE but it's been an eternity since.

I know it's been 2 years, but I still think Orcs of Mordick has potential to be blown up into something bigger someday. I'll definitely at least be utilizing the game code/structure we all worked on, and levy that into potentially another game.

But even that, won't be for awhile. Once I'm finished working on my current game (LYTP), I'll likely go on a hiatus and touch grass for a bit. Then we'll see what's next for Soulsoft. :)  

CP!!! <3

Aw, TY! Yeah, it...it was a hard pill to swallow and so...just stupid.

A simple slip of the keyboard and, next thing I knew, the entire project folder was being shredded and by the time I cancelled the process...most of the source files were completely corrupted. Even downloaded a File Restorer to salvage what data/art I could...and there was SOME pieces that got saved. But VERY nominal. :(

I had to remake 80-85% of all the assets that were already done.

Hey Lionbarrel!

Thanks for the tips! I'm actually going to handle up on this rn and take your advice. (Which I appreciate, BlueSky is oh so new to me)


Hey everyone,

Long-Time-No-See!

I'm sure you've all gathered as much...but I'm back to announce that unfortunately, LYTP has been delayed until Valentines 2026. (Happy belated Valentine's to all btw)

  • The reason for the delay is I suffered a really bad tech loss a few months ago, where a ton of art/assets were corrupted, lost and improperly backed-up. It was a HUGE hit to the project and my motivation/ heart and I've only just recovered from it recently.
  • Recovered in the sense that I've only recently recreated everything that was lost. But now, it's all just progress from here on out!
  • We're also moving communication platforms to BlueSky going forward. I'll announce that via Itch shortly!

But I want to assure you all that LYTP is still alive and progressing. All character sprites are complete, nearly 70% of BG's are done, and so focusing on CGs, Writing and Coding to round it all off. 

THANKS ALL FOR THE SUPPORT AND UNDERSTANDING

Hi Satan and Jimmylex!

Happy Belated Valentines day to you both (and to the community/anyone viewing this thread ^^)

I've been meaning to send a BIG update to all my followers via Itch, and will do so today which will contain more details (thank you both for the post! You are the reminder I needed)

  • Unfortunately, LYTP has been postponed to Valentines 2026. The reason is I suffered a really bad tech loss a few months ago, where a ton of art/assets were corrupted, lost and improperly backed-up. It was a HUGE hit to the project and my motivation/ heart and I've only just recovered from it recently.
  • Recovered in the sense that I've only just recently recreated everything that was lost. But now, it's all just progress from here on out!
  • I also deleted Soulsoft's X, and am moving communication platforms onto BlueSky going forward. I'll announce that via Itch shortly!

But I want to assure you both that LYTP is still alive and progressing. All character sprites are complete, nearly 70% of BG's are done, and so focusing on CGs, Writing and Coding to round it all off. 

THANK YOU FOR YOUR SUPPORT AND EXCITEMENT! 

Hi Charley,


Thanks for reaching out! :)  I'd love to see the stream if I can't catch it live. Will it be saved/available for view non-live?

So yes, the game is family-safe in terms of sexuality. 

Also, there's some AI usage in the BG Art. I use Dream (by Wombo) to generate different objects or mini scenes, and will compose/photobash them together to create something new. There's actually quite alot of editing that goes into the final, if over-reliance on AI is the concern?

And none of the Character Art is done by AI, that's all me. ^^


Thanks!

-Soul

Hey BlancoKix,

Thank you so much for reaching out, but mostly for the unexpected and totally appreciated YouTube playthrough!

I hadn't been sending "Love You To Pieces (demo)" to reviewers or publications like I usually do for walkthroughs and LP's...so its amazing to see it happening out in the wild. I'm SO glad you loved the demo, I know you won't be disappointed by Valentine's 2025.

FYI, I haven't had a chance to watch your playthrough but I absolutely will this weekend! My husband found your review online though (on his own) and loved your reactions, and told me I need to watch it!!! lol

Oh wow, you did a playthrough!? OMG, Bullhead thank you so much! <3

I will definitely be watching it this weekend. 

And yeah as for the limited VO, hmmm, I wonder if it's just a case of the VA's performances that made it feel off, or if it's just the concept of this kind of VO happening in a *horror* VN? I know in more typical VN's (otome, dating sims) it usually works, but perhaps for horror VN's it's not quite so effective.

Hi Bullhead!

It's always good to hear from a fellow indiedev, especially one who also loves and develops horror titles as well. ^^

Yeahhh...I do understand that. The VN format is so static, it is very hard to illicit fear in the same way that something moving/real-time can. So we're going for tension, creepiness, dread and disgust. Hopefully you felt some of that while playing the demo. Thank you though for the comment!!!

Hi Ancava, sorry about the late reply (the week got away from me)

Anyways, thank you so much for the indepth and supportive comment! It's so fulfilling to hear that the tone and "soul" of the game is being totally seen and experienced by yourself and others, in the way we intended. 

I can't wait to share the full game when it's ready, and you'll definitely be updated when that happens. The demo is also such a short slice of the entire game, I think you'll really like the carnage in store for players.


Soulsoft is excited to announce our new Horror IP! 

Love You To Pieces (Demo): Out Now!

"A deranged drag queen, "Tara Heart", leaves a trail of brutal slayings leading up to Valentine's Day, where she terrorizes a group of friends attending Seattle Technical University."

  • A Valentine's themed, LGBT-centric Slasher/Visual Novel
  • 8 distinct survivors/victims...can you save any of them?
  • Mature 18+ content: NSFW, Strong Language, Blood/Gore, Extreme Violence
  • Animated cutscenes + partial voice acting
  • Classic Visual Novel Gameplay

https://soulsoftea.itch.io/lytp 

If you do end up visiting, thank you for trying out the demo! We're aiming for a full-game release Valentine's 2025.

"LYTP" will eventually be a full fledged title, but currently it's solely a completed demo/teaser.

And thank you for the channel link, I'll definitely stop by and have a look! :) 

Hi Charley, thanks for reaching out! :)

I'd say I appreciated that solo devs weren't held too strictly to the jam's themes, as opposed to (bigger) teams. I've never actually seen that delineation/rule in other jams, and I quite like it! I hope more jams adopt something similar.

Aw, and thank you! I'm a solo VN Dev, who is mostly an artist - so that means a ton.

Best, Soul

Hi Jason!

Thanks for reaching out, and I'm glad you enjoyed the demo for LYTP! :)

Ben and Cam, are only 2 out of 8 characters that players will meet through the course of the story. So we will be needing more VO done at some point as well .

Please send an email to soulsoftea@gmail.com, with your contact info and a link to your reel - and I'll be in touch then.

Cheers!

-Soul

We did it/made it!!!

Thank you to all who were able to submit their game so far. Submission's period ends when the clock strikes midnight tonight (so romantic). So please submit your game by then if you want to be featured.

Once again, thank you and hope you all have plans and enjoy Valentine's Day.

XOXOXO

Hey Jammers!


It's the weekend of February 10-11th. Meaning, yes it's Superbowl Sunday, but mainly that this is the final weekend before your submissions for Valentine's Day. So try to get everything finished/zipped up as possible.

Submission Period is timed to automatically close upon the time/date changing to February 15th.


Goodluck and cant wait to see what else comes in!

Soul~

Hi Krasimir!


Apologies for the late reply, I'm finally getting around to msgs, posts this weekend.

I intentionally left that aspect of the rules rather vague tbh =p.  What would be most fair, is if most/a significant chunk of the demo or game's development happened during the jam's duration, regardless of actual start time, or intended jam.

But with so few days left, I'm honestly happy to have ANY submissions, AS LONG AS THEY ADHERE TO THE THEME.

So please feel free to submit your game! 


Cheers,

Soul

<3

It won't be Bara focused this time around, and not an erotic-thriller. Still LGBT+ centric, so hopefully you'll still try out the demo Cuddlepaw! ^^

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Hey VDay Jammers~<3


Sorry for the apparent quiet (I've been feverishly working on my Vday Jam Entry over the weekends), but wanted to  shout out that we've DOUBLED in participants since the jam opened last month. HOORAY!!!

Also, It's now February! So we all have around 2-ish weeks to wrap our submissions up. 

Last bit, please stay on theme and only submit entries that are theme-appropriate. I consider our requirements/theme VERY relaxed compared to other jams, and I've still had to disqualify at least 2-3 submissions already. 

Have fun and can't wait to see what lovely lovey games come out of our jam!!!


Best, Soul

Thank you, I've responded in kind!

Hello Yanagami!

Could you email me at soulsoftea@gmail.com ? I have a question(s) regarding your submission.

Thanks.

Heh, same! I'll definitely be playing quite a few games from Queer Vampire Jam!

Hey Xenu!

Funny seeing you here. I had actually thought of joining the Queer Vampire Jam, but couldn't come up with anything inspiring enough. Besides, I was planning to host and submit to Valentines Day Jam 2024 as well.

Sounds like your game has romance, and pursuit of other characters amorously (even if in the end, it doesnt end so...amorously). So you may totally submit your game to this jam as well.

Happy Jamming!

Thought I'd share this post regarding this jam - as it's not appearing on the Jam Schedule. And when digging through forums, it sounds like approval of jams can be a few days to a few weeks, to never getting approved at all. (And without any notices or contact from Itch.io)

https://itch.io/jam/valentines-day-jam-2024

If you're looking for a team, please use the Community Message Board here on Itch.io to generate some convos.

*** Also, don't forget to tag any work/posts with #vdjam2024 ***

Cheers! - JayS

Hey all!


Wow, I'm so glad to see 11 ppl have joined already! Considering I literally cameup with and  posted about the Jam yesterday :) 

If you're looking for a team, please use the Community Message Board here on Itch.io to generate some convos.

Another helpful tidbit I found - A friend of mine recently highlighted this VN UI Asset pack, that could be a great resource for you VDay-themed game!

ROMANTIC VISUAL NOVEL UI PACK - by "Ari": https://sfilmak.itch.io/airi-minimalistic-vn-ui

Happy Jamming, Jammers! <3 - JayS

Hey Koteq! Unfortunately, OOM in this current form won't be updated. It was a short game/prototype of sorts made during a gamejam.

If we do expand the Orcs of Mordick world, it will be in a new/separate title.

Hi Andurga!

Thanks for the feedback! Tbh, we've gotten similar feedback about OOM. Truth be told, we do see the truth/merit in yours and in similar concepts. Unfortunately, OOM was simply a short GameJam title. And so we weren't able to squeeze in as much content by the game jams ending and had to reduce scope.

However, I can say someday I did want to revisit OOM again and do a full roll out of the game from a small gamejam title, to a full on multi-hour gaming experience with story, more game mechanics, more orc units and an actual ending! One thing I really want to do is create a "Breeding System" which would allow you to mate 2 of your orcs to have one of them learn a transferable Skill from the other. (This would also help with needing MORE NUDES and SEX! lol)

 That said, I dont want to get your hopes up too high. As among the list of ideas and upcoming games Soulsoft want to take on...a full Orcs of Mordick game is seemingly a long ways away.

Hi, Quentin! Yes, I'm sorry to hear about that. =(

Steam sent me an email earlier this month that some TOS changes have happened regarding Adult Content games. Something about either an additional measure or requirement, but we haven't been able to look into the matter yet.

Steam's policy on adult games fluctuates alot, from what I've seen...so I wouldn't be surprised if it becomes available in your country again.

But thank you for bringing it to our attention! We'll look into when we have a chance.

Hi Kaze, thank you for the post! And I'm so glad you enjoyed DSGR, even if it did make you cry at 3AM last night.

Tbh, I really miss/love this genre of visual novel. I recently just saw "Your Name" (yes, yes...I'm very late to the party. lol), and it makes me want to revisit a new game with this same tone/feel story wise. Nostalgic and brimming with emotion.

Once again, thank you so much for your kind words!

Hi Arch! Thanks for the comment. ^^

For a small GameJam game, I'm very happy with how it turned out. Tbh, I would really like to expand this...like...into a full RPG/Story/Game some day. 
No promises! lol. But it is definitely on my mind.

^_^

Any ETA on the next episode? (Yes, I know I'm being greedy lol)

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Hi Sly,

Awww, that's actually one of my fav tracks too. You can hear it during the fireworks date, but also it'll come up randomly on the Main Menu/Start Screen.
The track is called "Hurt You" by Erick Torres & Angelo Jusepy. I *believe* it's free/royalty free...but I may have had to buy the track for commercial use. Sorry, I cant recall exactly.